Ethan & Cyndaquil
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Ethan & Cyndaquil
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Flamethrower
Has a chance (10%) of leaving the target burned.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Eruption
The smaller the user’s percentage of remaining HP, the lower the power of this attack becomes.
Stoke the Fire!
Restores the user’s HP by approximately 40% of its maximum HP. Raises the user’s Speed and evasiveness by one stat rank.
Fire Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Speeding Sun 2
Quickly charges the move gauge when the weather is sunny.
Ethan & Quilava
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Flamethrower
Has a chance (10%) of leaving the target burned.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Eruption
The smaller the user’s percentage of remaining HP, the lower the power of this attack becomes.
Stoke the Fire!
Restores the user’s HP by approximately 40% of its maximum HP. Raises the user’s Speed and evasiveness by one stat rank.
Fire Sync Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Speeding Sun 2
Quickly charges the move gauge when the weather is sunny.
Ethan & Typhlosion
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Flamethrower
Has a chance (10%) of leaving the target burned.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Eruption
The smaller the user’s percentage of remaining HP, the lower the power of this attack becomes.
Stoke the Fire!
Restores the user’s HP by approximately 40% of its maximum HP. Raises the user’s Speed and evasiveness by one stat rank.
Fierce Flames Eruption
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Speeding Sun 2
Quickly charges the move gauge when the weather is sunny.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Superduper Effective 1 Powers up moves that are super effective. | 3 | 10 |
| HP Advantage 5 The larger the user’s percentage of remaining HP, the more it powers up the user’s moves. | 3 | 10 |
| HP +50 | 3 | 10 |
| Charging Sun 2 Powers up the user’s moves when the weather is sunny. | 3 | 10 |
| Look Alive 2 Has a chance (30%) of raising the user’s evasiveness by one stat rank when it is hit by an attack move. | 3 | 8 |
| Bob and Weave The more the user’s evasiveness is raised, the more it powers up the user’s moves. | 3 | 10 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 3 | 10 |
| Fierce Flames Eruption: Power +25 | 3 | 5 |
| Fierce Flames Eruption: Power +25 | 3 | 5 |
| Brainpower The more the user’s Sp. Atk is raised, the more it powers up its sync move. | 3 | 5 |
| S-Move: HP Recovery (M) 1 Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. | 3 | 5 |
| Eruption: Power +3 | 2 | 4 |
| Eruption: Power +3 | 2 | 4 |
| HP +50 | 2 | 10 |
| Sp. Def +20 | 2 | 7 |
| Flamethrower: Hostile Environment 2 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 7 |
| Healing Sun 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. | 2 | 8 |
| Flamethrower: Power +4 | 2 | 2 |
| Flamethrower: Power +4 | 2 | 2 |
| Stoke the Fire!: Fleet Feet 1 Raises the user’s Speed by one stat rank when its move is successful. | 2 | 7 |
| Focus Rush 1 Raises the user’s critical-hit rate by one stat rank after using its sync move. | 2 | 7 |
| Stoke the Fire!: Master Healer 2 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Eruption: Power +3 | 2 | 4 |
| X Sp. Atk: Critical Eye 1 Raises the user’s critical-hit rate by one stat rank when its move is successful. | 2 | 3 |
| Initial Guard Applies the Damage Guard Next effect to the user when it enters a battle. | 2 | 3 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Eruption: Power +3 | 1 | 4 |
| Eruption: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| HP +20 | 1 | 4 |
| Speed +5 | 1 | 2 |
| Flamethrower: Power +4 | 1 | 2 |
| Flamethrower: Power +4 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Flamethrower: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Flamethrower: Power +4 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Flamethrower: Power +4 | 1 | 2 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Defense +10 | 1 | 4 |
| Stoke the Fire!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Eruption: Power +3 | 1 | 4 |
| Sp. Atk +20 | 1 | 0 |
| HP +50 | 1 | 0 |