Pokemas Lab
SYNC PAIR DETAILS

Volkner & Raichu

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

ElectricTechWeakness: GroundSinnoh

Stats

HP759
Attack352
Defense209
Sp. Atk464
Sp. Def209
Speed439

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Discharge

Pokémon moveSpecialElectricPower 110Gauge 3

Has a chance (30%) of leaving the target paralyzed.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Surf

Pokémon moveSpecialWaterPower 120Gauge 3

No additional effect.

Fully Charged!

Trainer moveStatus−Uses 1

Raises the user’s Sp. Atk by four stat ranks. Applies the Free Move Next effect to the user.

Thrilling Battles Electric Beam

Sync moveSpecialElectricPower 240

The more the target’s evasiveness is lowered, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Hem In 9

Lowers the target’s evasiveness by one stat rank when the user’s attack move against it is successful.

Slippery 1

Raises the user’s evasiveness by one stat rank when its move is successful.

Lithe

Prevents the user from getting paralyzed.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Superduper Effective 3

Powers up moves that are super effective.

310
Thrilling Battles Electric Beam: Power +2535
Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

38
Thrilling Battles Electric Beam: Power +2535
Super Freebie 2

Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective.

39
Double Down 5

Powers up the user’s sync moves that are super effective.

310
Unfortuitous 9

Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

310
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

310
Thrilling Battles Electric Beam: Power +2535
Thrilling Battles Electric Beam: Power +2535
Discharge: Power +323
Discharge: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Double Down 3

Powers up the user’s sync moves that are super effective.

28
Static Cling 2

Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move.

29
Fully Charged!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Fully Charged!: Slippery 1

Raises the user’s evasiveness by one stat rank when its move is successful.

28
Surf: Power +323
Surf: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +1024
Surf: Power +323
Dire Hit +: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Defense +512
Sp. Def +512
Speed +512
Discharge: Power +313
Discharge: Power +313
HP +1012
Sp. Atk +512
Discharge: Power +313
Discharge: Power +313
Defense +512
Sp. Def +512
Surf: Power +313
Surf: Power +313
Speed +512
Sp. Atk +512
HP +1012
Fast Runner

Evasiveness cannot be lowered.

15
Surf: Power +313
Speed +1014

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