Dawn (New Year's 2023) &Oricorio (Sensu Style)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Revelation Dance
No additional effect.
Feather Dance
Lowers the target’s Attack by two stat ranks.
Teeter Dance
Leaves the target confused.
Perfect Dance!
Applies the Stat Reduction Defense effect to the allied field of play. Restores the user’s HP by approximately 40% of its maximum HP. Raises the user’s evasiveness by one stat rank.
Elegant Celebration Ghost Beam
The more the user’s stats are raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Stat Up ×2
When the user’s stat is raised, it is raised by double the stat ranks.
Double Drop
When an opponent’s stat is lowered, it is lowered by double the stat ranks.
Extra Special Ghost Damage
Deals additional damage to the target when the user’s Pokémon uses a move targeting that opponent. (Type: Ghost, Category: Special) This additional damage is not affected by some status changes.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Power Posture The more the target’s Attack is lowered, the more it powers up the user’s moves. | 3 | 10 |
| S-Move: HP Recovery (M) 2 Restores the user’s HP by approximately 40% of its maximum HP after using its sync move. | 3 | 10 |
| Grab Bag 9 Lowers one of the target’s following stats by one stat rank at random when the user’s Pokémon uses a move targeting that opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 9 |
| Interference Sync 5 Powers up the user’s sync move against targets that are flinching, confused, or trapped. | 3 | 9 |
| Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Perfect Dance!: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Charging Infliction 4 Charges the user’s move gauge by four when its Pokémon uses a status move. | 3 | 10 |
| Sync Power Flux The fuller the move gauge when the user’s sync move is selected, the more this powers up the sync move. | 3 | 10 |
| Elegant Celebration Ghost Beam: Power +25 | 3 | 5 |
| Elegant Celebration Ghost Beam: Power +25 | 3 | 5 |
| Revelation Dance: Power +3 | 2 | 3 |
| Revelation Dance: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| Revelation Dance: Power +3 | 2 | 3 |
| Teeter Dance: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Stop Hitting Yourself 5 Raises the chance that an opponent will attack themselves due to being confused. | 2 | 8 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Perfect Dance!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Perfect Dance!: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Sp. Def +10 | 2 | 4 |
| Feather Dance: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Fast Runner Evasiveness cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Revelation Dance: Power +3 | 1 | 3 |
| Revelation Dance: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Revelation Dance: Power +3 | 1 | 3 |
| Revelation Dance: Power +3 | 1 | 3 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Clearheaded Prevents the user from becoming confused. | 1 | 5 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |