Pokemas Lab
SYNC PAIR DETAILS

Selene & Umbreon

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

DarkTechEX role: SupportWeakness: FightingAlola

Stats

HP866
Attack551
Defense229
Sp. Atk444
Sp. Def250
Speed388

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Bite

Pokémon movePhysicalDarkPower 50Gauge 2

Has a chance (30%) of making the target flinch.

Moonlight

Pokémon moveStatusFairyGauge 2Uses 2

Restores the user’s HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.

Crunch

Pokémon movePhysicalDarkPower 118Gauge 3

Has a chance (20%) of lowering the target’s Defense by one stat rank.

Full of Energy!

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks. Raises the Sp. Def of all allied sync pairs by two stat ranks.

Floating High Black Hole Eclipse

Sync movePhysicalDarkPower 240

The more the target’s Defense is lowered, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

S-Move: Dark Zone

Turns the field of play’s zone into a Dark Zone after using the user’s sync move. (A Dark Zone powers up Dark-type attacks.)

Dark Zone: Team Crit Immunity

Protects all allied sync pairs against critical hits when the zone is a Dark Zone.

P-Move/S-Move on Opp: Defense ↓2 9

Lowers the target’s Defense by two stat ranks when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Defense by two stat ranks after using the user’s sync move targeting that opponent.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Moonlight: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Moonlight: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
Full of Energy!: Critical Eye 1

Raises the user’s critical-hit rate by one stat rank when its move is successful.

37
P-Move/S-Move on Opp: Sp. Atk ↓2 9

Lowers the target’s Sp. Atk by two stat ranks when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Sp. Atk by two stat ranks after using the user’s sync move targeting that opponent.

310
Crunch: Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

38
Insult to Injury

The more the target’s Defense is lowered, the more it powers up the user’s moves.

310
Bite: Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

39
Relentless

The more the target’s Defense is lowered, the more it powers up the user’s sync move.

310
Floating High Black Hole Eclipse: Power +2535
Floating High Black Hole Eclipse: Power +2535
Bite: Power +323
Moonlight: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Safety Tether

Applies the Enduring effect to the user the first time its sync move is used each battle.

210
Umbral Healing 1

Restores the user’s HP whenever its Pokémon takes an action when the zone is a Dark Zone.

28
Full of Energy!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Umbral Acceleration 2

Quickly charges the move gauge when the zone is a Dark Zone.

28
Crunch: Power +323
Crunch: On a Roll 1

Raises the chance of lowering stat values with the additional effects of the user’s moves.

28
Attack +1024
Bite: Power +323
Bite: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Agile Entry 2

Raises the user’s evasiveness by two stat ranks when it enters a battle.

27
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
HP +1012
Unflappable

Prevents the user from flinching.

15
Bite: Power +313
Speed +512
Crunch: Power +313
Unbending

Defense cannot be lowered.

15
Crunch: Power +313
Speed +512
HP +1012
Crunch: Power +313
Crunch: Power +313
Attack +512
Defense +512
Sp. Def +512
HP +1012
Bite: Power +313
Bite: Power +313

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