Selene &Lycanroc (Midnight Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-11-01
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Rock Tomb
Lowers the target’s Speed by one stat rank.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Sandstorm
Causes a sandstorm.
First Move Wins!
Raises the Attack and Speed of all allied sync pairs by four stat ranks. Raises the evasiveness of all allied sync pairs by two stat ranks.
Moonlight Howl Continental Crush
No additional effect.
Master passive skill
Rock Teamwork
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Hit: Attack ↓& Sp. Atk ↓ 9
Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful.
1st Use Status P-Move: Team Crit Rate ↑ 2
Raises the critical-hit rate of all allied sync pairs by two stat ranks the first time the user’s Pokémon uses a status move each battle.
Team Sandstorm Immunity
Protects all allied sync pairs from damage from a sandstorm.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| First Move Wins!: Barricade Buddies 2 Raises the Sp. Def of all allied sync pairs by two stat ranks when the user’s move is successful. | 3 | 10 |
| Defense Crush 9 Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Sandstorm: Slippery Sidekicks 1 Raises the evasiveness of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| Sandstorm: Afflicter’s Fervor 1 Reduces the user’s sync move countdown by one the first time its Pokémon uses a status move each battle. | 3 | 10 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| First Move Wins!: Shielded 2 Raises the Defense of all allied sync pairs by two stat ranks when the user’s move is successful. | 3 | 10 |
| S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move. | 3 | 10 |
| Moonlight Howl Continental Crush: Power +25 | 3 | 5 |
| Moonlight Howl Continental Crush: Power +25 | 3 | 5 |
| Rock Tomb: Power +4 | 2 | 3 |
| Rock Tomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Speedy Entry 2 Raises the user’s Speed by two stat ranks when it enters a battle. | 2 | 7 |
| Soothing Sand 1 Restores the user’s HP whenever its Pokémon takes an action during a sandstorm. | 2 | 8 |
| Sands of Time 2 Quickly charges the move gauge during a sandstorm. | 2 | 8 |
| Sandstorm: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Rock Tomb: Power +4 | 2 | 3 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 8 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Attack +5 | 2 | 2 |
| Speed +10 | 2 | 4 |
| First Move Wins!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Rock Tomb: Accuracy +5 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sandstorm: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Wide Awake Prevents the user from falling asleep. | 1 | 5 |
| Rock Tomb: Power +4 | 1 | 3 |
| Rock Tomb: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Acuity Accuracy cannot be lowered. | 1 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 1 | 7 |