Selene (Alt.)& Nihilego
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Acid
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Alola Analysis
Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Alola Circle (Special) to the allied field of play. Alola Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Alola theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Nihil Meteor Beam
Activation Condition: When the user’s Sp. Atk is raised. Deactivation Condition: When the user’s Sp. Atk is not raised. The user gets ready to attack. Raises the user’s Sp. Atk by one stat rank when it gets ready to attack. (The user’s Sp. Atk will not rise if it has not gotten ready to attack.) Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. Never misses. The more the target’s Sp. Def is lowered, the greater the power of this attack. Lowers the target’s Sp. Def by one stat rank when it is poisoned or badly poisoned. The preparation period is skipped when a circle applies to the allied field of play, and the user will attack right away.
Ultra Opportunity!
Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. Increases the user’s Special Moves ↑ Next effect by one rank.
Cute Quirks Continental Crush
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Alola to You!
Raises the chance of lowering stat values with the additional effects of the user’s moves. When an opponent’s stat is lowered by the additional effects of the user’s moves, it is lowered by double the stat ranks.
Ultra Encounter Superawakening
Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Restores one MP for the user’s Trainer the first time its sync move is used each battle. Applies Alola Circle (Special) to the allied field of play the first time the user enters a battle each battle.
Poison-Type Hit: Poison 9
Leaves the target poisoned when the user’s Poison-type attack move against it is successful.
Soften Up 1
Critical hits land more easily when the user attacks with a sync move.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Alola C (Spec) Extension 3 Extends the duration of Alola Circle (Special) when Alola Circle (Special) is applied to the allied field of play. | 5 | 10 |
| Ally Sets Circle: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when an ally applies a circle to the allied field of play. | 5 | 10 |
| Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 4 | 9 |
| Move: MG ↑2 9 Charges the user’s move gauge by two when its move is successful. | 4 | 10 |
| Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. | 3 | 10 |
| Alola C (Spec): S-Moves ↑ 9 Powers up the user’s sync move when Alola Circle (Special) applies to the allied field of play. | 3 | 10 |
| Opp Sp. Def ↓: S-Moves ↑ 5 Powers up the user’s sync move when the target’s Sp. Def is lowered. | 3 | 10 |
| Ultra Opportunity!: Ramp Up 2 Raises the user’s Sp. Atk by two stat ranks when its move is successful. | 3 | 10 |
| Hit Poisoned Opp: Special Boost ↑1 4 Has a chance (50%) of increasing the user’s Special Moves ↑ Next effect by one rank when its attack move is successful against a poisoned or badly poisoned opponent. | 3 | 10 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 3 | 10 |
| Ready for Anything 5 Reduces damage when the user is hit by an attack move or sync move while it is in a counter attacking posture or ready to attack. | 3 | 10 |
| Prep/Posture: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when the user takes up a counter attacking posture or gets ready to attack. | 3 | 10 |
| Cute Quirks Continental Crush: Power +25 | 3 | 5 |
| Cute Quirks Continental Crush: Power +25 | 3 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. | 2 | 7 |
| Acid: Power +4 | 2 | 3 |
| Acid: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| Sp. Atk +10 | 2 | 4 |
| Acid: Power +4 | 2 | 3 |
| Speed +10 | 2 | 4 |
| Ultra Opportunity!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Nihil Meteor Beam: Power +2 | 2 | 3 |
| Toxic Hit (Speed ↑) 9 Raises the user’s Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent. | 2 | 8 |
| Nihil Meteor Beam: Power +2 | 2 | 3 |
| Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 2 | 7 |
| Acid: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| HP +10 | 1 | 2 |
| Acid: Power +4 | 1 | 3 |
| Acid: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Acid: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Nihil Meteor Beam: Power +2 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Nihil Meteor Beam: Power +2 | 1 | 3 |
| Nihil Meteor Beam: Power +2 | 1 | 3 |