Guzma & Ariados
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Poison Sting
Has a chance (30%) of leaving the target poisoned.
Dire Hit All +
Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Struggle Bug
Lowers the target’s Sp. Atk. by one stat rank.
Quit Standin’ Around!
Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
Shake Things Up Savage Spin-Out
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Hit Poisoned Opp: HP Recovery 9Exclusive lucky cookie 1
Restores the user’s HP when its attack move is successful against a poisoned or badly poisoned opponent.
Passives and Superawakening
Overwhelm 9
Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful.
Trip Up 9
Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful.
Hostile Environment 3
Raises the chance of inflicting status conditions with the additional effects of moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 3 | 10 |
| S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Full-Bracing P-Move 9 Raises the user’s Defense and Sp. Def by one stat rank when its Pokémon uses a move. | 3 | 10 |
| Quit Standin’ Around!: Team Brain Gain 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful. | 3 | 10 |
| Struggle Bug: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| Quit Standin’ Around!: Team Brawn Gain 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful. | 3 | 10 |
| Impervious The user’s stats cannot be lowered. | 3 | 10 |
| Shake Things Up Savage Spin-Out: Power +25 | 3 | 5 |
| Shake Things Up Savage Spin-Out: Power +25 | 3 | 5 |
| Poison Sting: Power +4 | 2 | 3 |
| Quit Standin’ Around!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Poison Sting: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 2 | 8 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Struggle Bug: Power +4 | 2 | 3 |
| Quit Standin’ Around!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 2 | 8 |
| Defense +10 | 2 | 4 |
| Struggle Bug: Power +4 | 2 | 3 |
| Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Agile Entry 1 Raises the user’s evasiveness by one stat rank when it enters a battle. | 2 | 8 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Poison Sting: Power +4 | 1 | 3 |
| Poison Sting: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Poison Sting: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Poison Sting: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Struggle Bug: Power +4 | 1 | 3 |
| Struggle Bug: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Struggle Bug: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |