May & Wailmer
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Brine
This attack’s power is doubled when the target’s remaining HP is at half or below.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Surf
No additional effect.
Bouncy Feelings!
Raises the user’s critical-hit rate by two stat ranks. Applies the Supereffective ↑ Next effect to the user.
Big Ol’ Splash Water Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Healthy Healing
Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.
Superduper Effective 5
Powers up moves that are super effective.
Flameproof
Prevents the user from getting burned.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 3 | 10 |
| Racing Rain 2 Quickly charges the move gauge when the weather is rainy. | 3 | 10 |
| Brine: Superduper Effective 5 Powers up moves that are super effective. | 3 | 8 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Big Ol’ Splash Water Beam: Power +25 | 3 | 5 |
| Bouncy Feelings!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Big Ol’ Splash Water Beam: Power +25 | 3 | 5 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Big Ol’ Splash Water Beam: Power +25 | 3 | 5 |
| Big Ol’ Splash Water Beam: Power +25 | 3 | 5 |
| Surf: Power +3 | 2 | 3 |
| Surf: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Shower Power 3 Powers up the user’s sync move when the weather is rainy. | 2 | 8 |
| Brine: Power +4 | 2 | 3 |
| Brine: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Brine: Mind Swell 4 Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its Pokémon uses a move. | 2 | 9 |
| Sp. Atk +10 | 2 | 4 |
| Bouncy Feelings!: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| S-Move: HP Recovery (M) 1 Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. | 2 | 8 |
| Surf: Power +3 | 2 | 3 |
| X Sp. Atk: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Double Down 5 Powers up the user’s sync moves that are super effective. | 2 | 10 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Surf: Power +3 | 1 | 3 |
| Surf: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Brine: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Brine: Power +4 | 1 | 3 |
| Brine: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Surf: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |