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SYNC PAIR DETAILS

Sygna Suit Serena &Zygarde (50% Forme)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Sygna Suit Serena &Zygarde (50% Forme)

DragonStrikeEX role: SupportWeakness: IceKalos

Stats

HP806
Attack556
Defense158
Sp. Atk556
Sp. Def156
Speed440

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Thousand Waves

Pokémon movePhysicalGroundPower 168Gauge 4

Applies the Restrain effect to the target.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Core Enforcer

Pokémon moveSpecialDragonPower 192Gauge 4

No additional effect.

Feel Our Feelings!

Trainer moveStatus−Gauge 2Uses 1

Raises the user’s Attack and Sp. Atk by six stat ranks. Applies the Gradual Healing effect to the user.

Ecosystem Core Enforcer

Sync moveSpecialDragonPower 300

Transform into Complete Forme until the end of battle.

Master passive skill

Kalos Flag Bearer

Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Strong Start 1

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank the first time the user enters a battle each battle.

Head Start 1

Reduces the user’s sync move countdown by one the first time it enters a battle each battle.

Restraining Sync-Up 5

Powers up the user’s sync move when the target is restrained.

Sygna Suit Serena &Zygarde (Complete Forme)

DragonStrikeEX role: SupportWeakness: IceKalos

Stats

HP806
Attack667
Defense189
Sp. Atk667
Sp. Def187
Speed528

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Thousand Waves

Pokémon movePhysicalGroundPower 168Gauge 4

Applies the Restrain effect to the target.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Core Enforcer

Pokémon moveSpecialDragonPower 192Gauge 4

No additional effect.

Feel Our Feelings!

Trainer moveStatus−Gauge 2Uses 1

Raises the user’s Attack and Sp. Atk by six stat ranks. Applies the Gradual Healing effect to the user.

Ecosystem Core Enforcer

Sync moveSpecialDragonPower 300

Transform into Complete Forme until the end of battle.

Master passive skill

Kalos Flag Bearer

Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Kalos theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Piercing Gaze

Moves never miss.

Impervious

The user’s stats cannot be lowered.

Power Hold 5

Powers up the user’s moves when the target is restrained. Powers up the user’s sync move when the target is restrained.

Sync Grid (BSB) 50 tiles

Tile and effectMove Lv.Energy
Entry: Physical& Special Boost 3

Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by three ranks when it enters a battle.

50
Debut: Sync CD ↓3& Crit Rate ↑3

Reduces the user’s sync move countdown by three the first time it enters a battle each battle. Raises the user’s critical-hit rate by three stat ranks the first time it enters a battle each battle.

40
Super Syncer

Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.

310
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Superduper Effective 2

Powers up moves that are super effective.

310
Status Immunity

Status conditions cannot be inflicted on the user.

38
Sync Damage Guard

Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.

310
Feel Our Feelings!: BOGO 9

Applies the Free Move Next effect to the user when its move is successful.

38
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

310
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

310
Ecosystem Core Enforcer: Power +2535
Ecosystem Core Enforcer: Power +2535
Hold Hostage 1

Powers up the user’s moves when the target is restrained.

29
Core Enforcer: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +1024
Attack +522
Thousand Waves: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

27
Sands of Time 2

Quickly charges the move gauge during a sandstorm.

28
Thousand Waves: Power +425
Feel Our Feelings!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Thousand Waves: Power +223
Core Enforcer: Power +425
Dire Hit +: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Core Enforcer: Power +223
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
HP +1012
Core Enforcer: Power +213
Sp. Def +512
Core Enforcer: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

16
Core Enforcer: Power +213
HP +1012
Speed +512
Thousand Waves: Power +213
Defense +512
Thousand Waves: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

16
Thousand Waves: Power +213
Speed +512
Defense +512
Attack +512
HP +1012
Sand Shelter

Protects the user from damage from a sandstorm.

15
Speed +512
Sp. Def +512
Sp. Atk +512

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