Pokemas Lab
SYNC PAIR DETAILS

Clemont & Magneton

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

ElectricSupportWeakness: GroundKalos

Stats

HP713
Attack224
Defense300
Sp. Atk219
Sp. Def300
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Spark

Pokémon movePhysicalElectricPower 50Gauge 2

Has a chance (30%) of leaving the target paralyzed.

X Accuracy All

Trainer moveStatus−Uses 2

Raises the accuracy of all allied sync pairs by two stat ranks.

Screech

Pokémon moveStatusNormalGauge 2

Lowers the target’s Defense by two stat ranks.

Eureka!

Trainer moveStatus−Uses 2

Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.

Thanks to Science Electric Impact

Sync movePhysicalElectricPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

Vigilance

Protects the user against critical hits.

Lithe

Prevents the user from getting paralyzed.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Spark: Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

39
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

37
X Accuracy All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Electrorepulsion 3

Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain.

38
Screech: Charging Infliction 2

Charges the user’s move gauge by two when its Pokémon uses a status move.

310
S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.

310
Eureka!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Thanks to Science Electric Impact: Power +2535
Thanks to Science Electric Impact: Power +2535
Spark: Power +323
Spark: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Toughen Up 2

Has a chance (30%) of raising the user’s Defense by one stat rank when it is hit by an attack move.

29
Sp. Def +1024
Stalwart

Sp. Def cannot be lowered.

25
X Accuracy All: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sync Regen

Applies the Gradual Healing effect to the user after using its sync move.

27
Shock Recovery 1

Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain.

28
Tighten Up 3

Has a chance (40%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move.

210
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Defense +1024
Eureka!: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
Spark: Power +313
Speed +512
Sp. Def +512
Spark: Move Gauge Refresh 1

Has a chance (20%) of charging the user’s move gauge by one when its move is successful.

17
Spark: Power +313
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Defense +512
Speed +512
HP +1012
Sp. Def +512
Speed +512
Defense +512
HP +1012
Spark: Power +313
Spark: Power +313
Sand Shelter

Protects the user from damage from a sandstorm.

15
HP +1012
Attack +512
Sp. Def +512

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