Pokemas Lab
SYNC PAIR DETAILS

Silver & Ho-Oh

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FireStrikeEX role: SprintWeakness: WaterJohto

Stats

HP729
Attack304
Defense178
Sp. Atk268
Sp. Def179
Speed311

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Overheat

Pokémon moveSpecialFirePower 163Gauge 3

Lowers the user’s Sp. Atk by two stat ranks.

Solar Beam

Pokémon moveSpecialGrassPower 150Gauge 2

The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away.

I’ll Show You!

Trainer moveStatus−Uses 2

Raises the user’s evasiveness and critical-hit rate by one stat rank. These stats are raised by two stat ranks instead when the weather is sunny.

Sacred Fire

Pokémon movePhysicalFirePower 104Gauge 3

Removes the frozen condition from the user. Has a chance (50%) of leaving the target burned.

Power-Hungry Sacred Fire

Sync movePhysicalFirePower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Charging Sun 6

Powers up the user’s moves when the weather is sunny.

Speeding Sun 2

Quickly charges the move gauge when the weather is sunny.

Solarize

Makes the weather sunny after using the user’s sync move.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Solar Beam: Charging Sun 3

Powers up the user’s moves when the weather is sunny.

310
Power Reserves 4

Powers up the user’s moves when it is in a pinch.

310
Sacred Fire: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

38
Sacred Fire: Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

38
Inertia

The more the user’s Speed is raised, the more it powers up the user’s sync move.

38
Solar Flare 5

Powers up the user’s sync move when the weather is sunny.

310
Overheat: Mind Swell 2

Has a chance (30%) of raising the user’s Sp. Atk by one stat rank when its Pokémon uses a move.

310
Sacred Fire: Burn Synergy 3

Powers up the user’s moves when the target is burned.

310
Power-Hungry Sacred Fire: Power +2535
Power-Hungry Sacred Fire: Power +2535
Solar Flare 9

Powers up the user’s sync move when the weather is sunny.

35
I’ll Show You!: Super Command 9

Applies the Supereffective ↑ Next effect to the user when its Trainer uses a move.

35
Speed +1024
Solar Beam: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Solar Beam: Power +525
Sacred Fire: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Sacred Fire: Power +525
Sacred Fire: Power +525
Ramming Speed

The more the user’s Speed is raised, the more it powers up the user’s moves.

28
Fast-Track 3

Has a chance (40%) of raising the user’s Speed by one stat rank when its Pokémon uses a move.

24
Overheat: Accuracy +525
Overheat: Power +525
Overheat: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

22
Overheat: Power +525
I’ll Show You!: Berserker 2

Raises the user’s Attack by two stat ranks when its move is successful.

23
I’ll Show You!: Ramp Up 2

Raises the user’s Sp. Atk by two stat ranks when its move is successful.

23
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Solar Beam: Power +314
Solar Beam: Power +314
Defense +512
Sp. Atk +512
Solar Beam: Power +314
Speed +512
Sp. Atk +512
Speed +512
Sacred Fire: Power +314
Sacred Fire: Accuracy +515
Sacred Fire: Power +314
Overheat: Power +314
Sp. Atk +512
I’ll Show You!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Sp. Atk +512
Overheat: Accuracy +515
Sp. Atk +512
Overheat: Power +314
Speed +512
Attack +2010
Sp. Atk +2010

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