Professor Sycamore & Bulbasaur
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Leaf Storm
Lowers the user’s Sp. Atk by two stat ranks.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Sludge Bomb
Has a chance (30%) of leaving the target poisoned.
Shall We Start?
Raises the user’s Sp. Def, Speed, and critical-hit rate by two stat ranks.
Bon Voyage Grass Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Impervious
The user’s stats cannot be lowered.
Toxic Power 3
Powers up the user’s moves when the target is poisoned or badly poisoned.
Ramming Speed
The more the user’s Speed is raised, the more it powers up the user’s moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Smart Cookie The more the user’s Sp. Def is raised, the more it powers up the user’s moves. | 3 | 10 |
| Leaf Storm: Acumen 9 Raises the user’s Sp. Def by one stat rank when its Pokémon uses a move. | 3 | 8 |
| Sludge Bomb: Superduper Effective 3 Powers up moves that are super effective. | 3 | 8 |
| Fast-Track 6 Has a chance (70%) of raising the user’s Speed by one stat rank when its Pokémon uses a move. | 3 | 8 |
| Bon Voyage Grass Beam: Power +25 | 3 | 5 |
| Shall We Start?: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Bon Voyage Grass Beam: Power +25 | 3 | 5 |
| X Sp. Atk: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Bon Voyage Grass Beam: Power +25 | 3 | 5 |
| Bon Voyage Grass Beam: Power +25 | 3 | 5 |
| Leaf Storm: Accuracy +5 | 2 | 3 |
| Leaf Storm: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Double Down 3 Powers up the user’s sync moves that are super effective. | 2 | 8 |
| Sludge Bomb: Power +3 | 2 | 3 |
| Sludge Bomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Turbo Turf 1 Quickly charges the move gauge when the terrain is Grassy Terrain. | 2 | 8 |
| Sp. Atk +10 | 2 | 4 |
| Shall We Start?: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 2 | 8 |
| Leaf Storm: Power +3 | 2 | 3 |
| X Sp. Atk: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Virulent Toxin 5 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 2 | 10 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Leaf Storm: Accuracy +5 | 1 | 3 |
| Leaf Storm: Power +3 | 1 | 3 |
| Leaf Storm: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| HP +10 | 1 | 2 |
| Sludge Bomb: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sludge Bomb: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sludge Bomb: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Leaf Storm: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |