Sycamore (Holiday 2023)& Gogoat
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Razor Leaf
Critical hits land more easily.
Potion
Restores an ally’s HP by approximately 40% of its maximum HP.
Dire Hit All +
Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Let’s All Have a Battle!
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks. Raises the Speed of all allied sync pairs by two stat ranks.
Gallop with Glee Grass Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Grass-Type Research Results
Lowers the target’s Grass Type Rebuff by one rank the first time the user’s attack move is successful each battle. Raises the Grass Type Rebuff of all allied sync pairs by one rank the first time the user’s attack move is successful each battle.
Hit: HP Recovery 9
Restores the user’s HP when its attack move is successful.
Group Grass Guard
Reduces the damage all allied sync pairs take when attacked by Grass-type moves.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Potion: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Debut: Grass Rebuff ↑ 1 Raises the user’s Grass Type Rebuff by one rank the first time it enters a battle each battle. | 3 | 10 |
| Revenge Boost 9 Charges the user’s move gauge by one when it is hit by an attack move. | 3 | 10 |
| Triage Tank 9 Restores the user’s HP when it is hit by an attack move. | 3 | 10 |
| Opening Blockade Applies the Physical Damage Reduction effect and the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Let’s All Have a Battle!: Move: Crit Defense 9 Applies the Critical-Hit Defense effect to the allied field of play when the user’s move is successful. | 3 | 10 |
| Gallop with Glee Grass Impact: Power +25 | 3 | 5 |
| Gallop with Glee Grass Impact: Power +25 | 3 | 5 |
| Dire Hit All +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Potion: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Turbo Turf 2 Quickly charges the move gauge when the terrain is Grassy Terrain. | 2 | 9 |
| Dashing Team 5 Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user’s attack move is successful. | 2 | 8 |
| Grassy Cushion 2 Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 2 | 7 |
| Razor Leaf: Flabbergast 5 Has a chance (60%) of leaving the target confused when a move targeting that opponent is successful. | 2 | 7 |
| Razor Leaf: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Grass Guard Reduces damage when the user is attacked by Grass-type moves. | 2 | 8 |
| Unbending Defense cannot be lowered. | 2 | 5 |
| Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 2 | 7 |
| Let’s All Have a Battle!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Razor Leaf: Accuracy +5 | 1 | 3 |
| Razor Leaf: Power +3 | 1 | 3 |
| Razor Leaf: Power +3 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Razor Leaf: Power +3 | 1 | 3 |
| Razor Leaf: Power +3 | 1 | 3 |
| Razor Leaf: Power +3 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Lithe Prevents the user from getting paralyzed. | 1 | 5 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |