Giovanni & Mewtwo
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Confusion
Has a chance (10%) of leaving the target confused.
Psychic
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Nowhere to Hide!
Raises the user’s evasiveness by one stat rank. Raises the user’s critical-hit rate by two stat ranks.
Shadow Ball
Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.
World Domination Psystrike
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Mind Games 9 Exclusive lucky cookie 1
Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.
Giovanni’s Growing Ambitions Exclusive Gym Battle Lucky Cookie 1
The more the user’s sync buff is raised, the more it powers up its moves. (The maximum power-up is 50%.) Powers up the user’s attacks when they become critical hits. Turns the field of play’s terrain into Psychic Terrain when the user enters a battle.
Passives and Superawakening
Power Reserves 2
Powers up the user’s moves when it is in a pinch.
Sync Grid (BSB) 50 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Psychic: On a Roll 2 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 7 |
| Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 3 | 10 |
| Shadow Ball: Power +3 | 3 | 4 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Confusion: Power +4 | 3 | 3 |
| HP +20 | 3 | 4 |
| Nowhere to Hide!: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 3 | 7 |
| Weird Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 3 | 9 |
| World Domination Psystrike: Power +25 | 3 | 5 |
| World Domination Psystrike: Power +25 | 3 | 5 |
| World Domination Psystrike: Power +25 | 3 | 5 |
| World Domination Psystrike: Power +25 | 3 | 5 |
| Psychic: Power +3 | 2 | 4 |
| Psychic: On a Roll 2 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 7 |
| Psychic: Power +3 | 2 | 4 |
| Shadow Ball: Power +3 | 2 | 4 |
| Shadow Ball: On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 4 |
| Speed +20 | 2 | 7 |
| Confusion: Power +4 | 2 | 3 |
| Confusion: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 2 | 10 |
| Shadow Ball: Power +3 | 2 | 4 |
| Nowhere to Hide!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Critical Strike 3 Powers up the user’s attacks when they become critical hits. | 2 | 10 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +10 | 1 | 4 |
| Sp. Def +5 | 1 | 2 |
| Psychic: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Psychic: Power +3 | 1 | 4 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +10 | 1 | 4 |
| Sp. Atk +5 | 1 | 2 |
| Shadow Ball: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Shadow Ball: Power +3 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Confusion: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Psychic: Power +3 | 1 | 4 |
| HP +10 | 1 | 2 |
| Confusion: Power +4 | 1 | 3 |