Ariana & Arbok
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Acid
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Screech
Lowers the target’s Defense by two stat ranks.
Poison Fang
Has a chance (50%) of leaving the target badly poisoned.
How Dare...!
Raises the user’s Attack by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Gradual Healing effect to the user.
Punish the Meddlers Poison Impact
The more the target’s stats are lowered, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Ariana’s Coercion
Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks the first time the user enters a battle each battle.
On a Roll 9
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Attack Trap 4
Has a chance (50%) of leaving the target trapped when the user’s attack move against it is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Interference Sync 5 Powers up the user’s sync move against targets that are flinching, confused, or trapped. | 3 | 9 |
| Acid: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| Relentless The more the target’s Defense is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Overwhelm 9 Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. | 3 | 8 |
| Screech: P-Move on Opp: Defense ↓ 9 Lowers the target’s Defense by one stat rank when the user’s Pokémon uses a move targeting that opponent. | 3 | 10 |
| Screech: Twofer 9 Applies the Free Move Next effect to the user when its Pokémon uses a move. | 3 | 10 |
| Virulent Toxin 5 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 3 | 9 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 8 |
| Punish the Meddlers Poison Impact: Power +25 | 3 | 5 |
| Punish the Meddlers Poison Impact: Power +25 | 3 | 5 |
| Acid: Power +4 | 2 | 3 |
| Terrify 1 Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | 2 | 8 |
| Healing Hand 4 Has a chance (50%) of removing all status conditions from all allied sync pairs when the user’s Pokémon uses a move. | 2 | 10 |
| Poison Fang: Power +4 | 2 | 3 |
| Poison Fang: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| How Dare...!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. | 2 | 10 |
| Acid: Power +4 | 2 | 3 |
| Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle. | 2 | 10 |
| Attack +10 | 2 | 4 |
| Poison Fang: Power +4 | 2 | 3 |
| Discourage 1 Lowers the Sp. Atk of all opposing sync pairs by one stat rank when the user enters a battle. | 2 | 10 |
| How Dare...!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Acid: Power +4 | 1 | 3 |
| Acid: Power +4 | 1 | 3 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Poison Fang: Power +4 | 1 | 3 |
| Poison Fang: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Acid: Power +4 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Escape Artist Prevents the user from becoming trapped. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Poison Fang: Power +4 | 1 | 3 |