Petrel & Weezing
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Clear Smog
Never misses. Returns the target’s raised stats to normal.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Sludge Bomb
Has a chance (30%) of leaving the target poisoned.
Mwahahaha!
Raises the user’s Defense by two stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. Applies the Enduring effect to the user.
Deceiving Disguise Poison Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Petrel’s Ploy
Has a chance (30%) of lowering the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.
Piercing Blows
Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect.
Last Word
The user uses Explosion immediately before fainting.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Furious Brain The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 3 | 10 |
| Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 3 | 10 |
| Clear Smog: Mind Games 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 3 | 10 |
| Unbuffed Foe Sync-Up 5 Powers up the user’s sync move when none of the target’s stats are raised. | 3 | 10 |
| Unbuffed Foe Freebie 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while none of the target’s stats are raised. | 3 | 10 |
| Ruthless Toxin 9 Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| X Sp. Atk: Brain Gain 9 Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. | 3 | 9 |
| Deceiving Disguise Poison Beam: Power +25 | 3 | 5 |
| Deceiving Disguise Poison Beam: Power +25 | 3 | 5 |
| Sludge Bomb: Power +3 | 2 | 3 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 2 | 8 |
| Sp. Atk +10 | 2 | 4 |
| Clear Smog: Power +4 | 2 | 3 |
| Clear Smog: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Ground Guard Reduces damage when the user is attacked by Ground-type moves. | 2 | 8 |
| Mwahahaha!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Clear Smog: Move Gauge Refresh 4 Has a chance (50%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Deceiving Disguise Poison Beam: Power +25 | 2 | 5 |
| Sludge Bomb: Power +3 | 2 | 3 |
| Virulent Toxin 3 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 2 | 7 |
| Deceiving Disguise Poison Beam: Power +25 | 2 | 5 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sludge Bomb: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sludge Bomb: Power +3 | 1 | 3 |
| Sludge Bomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Clear Smog: Power +4 | 1 | 3 |
| Clear Smog: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Clear Smog: Power +4 | 1 | 3 |
| Clear Smog: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sludge Bomb: Power +3 | 1 | 3 |