Pokemas Lab
SYNC PAIR DETAILS

Proton & Golbat

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FlyingSupportEX role: TechWeakness: IceJohto

Stats

HP830
Attack260
Defense357
Sp. Atk260
Sp. Def372
Speed372

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Confuse Ray

Pokémon moveStatusGhostGauge 2

Leaves the target confused.

X Sp. Def All

Trainer moveStatus−Uses 2

Raises the Sp. Def of all allied sync pairs by two stat ranks.

Air Slash

Pokémon moveSpecialFlyingPower 54Gauge 2

Has a chance (30%) of making the target flinch.

I’ll Show You Wrath!

Trainer moveStatus−Uses 2

Raises the Speed, accuracy, and critical-hit rate of all allied sync pairs by one stat rank. Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank.

Scariest and Cruelest Flying Beam

Sync moveSpecialFlyingPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Proton’s Plan

Charges the user’s move gauge by one when its move is successful. Charges the user’s move gauge by one when it is hit by an attack move.

All Ramped Up 1

Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s move is successful.

Stop Hitting Yourself 5

Raises the chance that an opponent will attack themselves due to being confused.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Vigilance

Protects the user against critical hits.

310
Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

310
I’ll Show You Wrath!: All Ramped Up 1

Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s move is successful.

38
Team Body-Bracing Infliction 2

Raises the Defense of all allied sync pairs by two stat ranks the first time the user’s Pokémon uses a status move each battle.

310
Safety Tether

Applies the Enduring effect to the user the first time its sync move is used each battle.

310
Team Sync Think 9

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move. This effect can activate only once per battle.

310
Curative Confusion 1

Restores the user’s HP when its attack move is successful against a confused opponent.

310
Mind Boggler 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move is successful against a flinching, confused, or trapped opponent.

310
Scariest and Cruelest Flying Beam: Power +2535
Scariest and Cruelest Flying Beam: Power +2535
Air Slash: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Def +1024
Air Slash: Accuracy +523
I’ll Show You Wrath!: Hit and Heal 9

Applies the Gradual Healing effect to the user when its move is successful.

28
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
I’ll Show You Wrath!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Air Slash: Power +423
Defense +1024
Team Evasive Rush 1

Raises the evasiveness of all allied sync pairs by one stat rank after using the user’s sync move.

28
Team Speedy Entry 1

Raises the Speed of all allied sync pairs by one stat rank when the user enters a battle.

28
Confuse Ray: Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

28
X Sp. Def All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
Sp. Def +512
Air Slash: Power +413
Sp. Atk +512
Air Slash: Power +413
Air Slash: Power +413
Defense +512
Sp. Atk +512
HP +1012
Sp. Def +512
HP +1012
Sp. Def +512
Defense +512
Sp. Atk +512
Unflappable

Prevents the user from flinching.

15
Air Slash: Power +413
HP +1012
Speed +512
Defense +512
Sp. Def +512

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