Pokemas Lab
SYNC PAIR DETAILS

Morty & Gastly

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GhostSupportWeakness: DarkJohto

Stats

HP754
Attack194
Defense296
Sp. Atk224
Sp. Def314
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Ominous Wind

Pokémon moveSpecialGhostPower 56Gauge 2

Has a chance (10%) of raising the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.

X Sp. Atk All

Trainer moveStatus−Uses 2

Raises the Sp. Atk of all allied sync pairs by two stat ranks.

Full Heal

Trainer moveStatus−Uses 2

Removes all status conditions from an ally.

See the Unseen!

Trainer moveStatus−Uses 2

Raises the user’s evasiveness by two stat ranks. Raises the Speed and critical-hit rate of all allied sync pairs by one stat rank.

See What Others Cannot Ghost Beam

Sync moveSpecialGhostPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Swag Bag 1

Raises the chance of raising stat values with the additional effects of moves.

Group Slapdash 9

Raises the Speed of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.

First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Flabbergast 4

Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful.

37
Ominous Wind: Swag Bag 1

Raises the chance of raising stat values with the additional effects of moves.

39
X Sp. Atk All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

39
Fail Forward 1

Charges the user’s move gauge by one when an opponent’s attack move targeting the user misses.

38
See the Unseen!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.

310
Full Heal: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
See What Others Cannot Ghost Beam: Power +2535
See What Others Cannot Ghost Beam: Power +2535
Ominous Wind: Power +423
Ominous Wind: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Tighten Up 4

Has a chance (50%) of raising the user’s Sp. Def by one stat rank when it is hit by an attack move.

27
Defense +522
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
X Sp. Atk All: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
Ominous Wind: Power +423
See the Unseen!: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Ridicure 1

Has a chance (20%) of restoring the user’s HP by approximately 20% of its maximum HP when an opponent’s attack move targeting the user misses.

28
Stalwart

Sp. Def cannot be lowered.

25
HP +1022
Full Heal: Move Gauge Refresh 2

Has a chance (30%) of charging the user’s move gauge by one when its move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Speed +512
Defense +512
Sp. Def +512
Ominous Wind: Move Gauge Refresh 1

Has a chance (20%) of charging the user’s move gauge by one when its move is successful.

17
Ominous Wind: Power +413
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
HP +1012
Speed +512
Sp. Def +512
HP +1012
Speed +512
Sp. Atk +512
Sp. Def +512
Ominous Wind: Power +413
Ominous Wind: Power +413
Fast Runner

Evasiveness cannot be lowered.

15
Sp. Atk +512
Defense +512
Speed +512

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