Pokemas Lab
SYNC PAIR DETAILS

Kiawe & Arcanine

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FireTechWeakness: RockAlola

Stats

HP881
Attack500
Defense224
Sp. Atk500
Sp. Def224
Speed464

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Ember

Pokémon moveSpecialFirePower 20Gauge 1

Has a chance (10%) of leaving the target burned.

Will-O-Wisp

Pokémon moveStatusFireGauge 2

Leaves the target burned.

Fire Spin

Pokémon moveSpecialFirePower 45Gauge 2

Leaves the target trapped.

Come On By!

Trainer moveStatus−Uses 1

Raises the user’s Sp. Atk by four stat ranks. Raises the user’s accuracy and critical-hit rate by two stat ranks.

Dancing Together Inferno Overdrive

Sync moveSpecialFirePower 240

This attack’s power increases when the target is burned.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Extend Range

When a move used by the user’s Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.

Hit Burned Opp: Sp. Atk ↓ 9

Lowers the target’s Sp. Atk by one stat rank when the user’s attack move is successful against a burned opponent.

Hit Trapped Opp: Sp. Def ↓ 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move is successful against targets that are trapped.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Hit Burned Opp: Attack ↓ 9

Lowers the target’s Attack by one stat rank when the user’s attack move is successful against a burned opponent.

39
Power Play

The more the target’s stats are lowered, the more it powers up the user’s sync move.

310
Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

310
Terrify 2

Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle.

310
Come On By!: Propulsion 9

Reduces the user’s sync move countdown by one when its move is successful.

310
Team Sync Regen

Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move.

310
Hit Trapped Opp: Speed ↓ 9

Lowers the target’s Speed by one stat rank when the user’s attack move is successful against targets that are trapped.

39
Interference Sync 5

Powers up the user’s sync move against targets that are flinching, confused, or trapped.

39
Dancing Together Inferno Overdrive: Power +2535
Dancing Together Inferno Overdrive: Power +2535
Ember: Power +423
Ember: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Speed +1024
Will-O-Wisp: Accuracy +1025
Will-O-Wisp: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Scorcher 2

Increases the amount of damage an opponent takes from being burned.

210
Come On By!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Stationary Target 3

Powers up the user’s moves when the target is trapped.

28
Pokey Trap 5

Increases the amount of damage an opponent takes from being trapped.

210
Fire Spin: Power +323
Fire Spin: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Fire Spin: Accuracy +1025
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
Flameproof

Prevents the user from getting burned.

15
Speed +512
Defense +512
Ember: Power +413
Ember: Power +413
Defense +512
Sp. Def +512
Ember: Power +413
Ember: Power +413
Speed +512
Sp. Def +512
Fire Spin: Power +313
Fire Spin: Power +313
Sp. Atk +512
Escape Artist

Prevents the user from becoming trapped.

15
HP +1012
Sp. Atk +512
Fire Spin: Power +313
Fire Spin: Power +313

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