Fantina & Mismagius
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ominous Wind
Has a chance (10%) of raising the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Shadow Ball
Has a chance (20%) of lowering the target’s Sp. Def by one stat rank.
Dance with Me!
Charges the user’s move gauge by three. Raises the user’s critical-hit rate by one stat rank.
Soulful Dancer Shadow Ball
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Backfire 2
Lowers the Attack and Sp. Atk of all opposing sync pairs by two stat ranks just before the user faints.
Bulk Buster 4
The larger the target’s percentage of remaining HP, the more it powers up the user’s moves.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 3 | 7 |
| Shadow Ball: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 3 | 6 |
| Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. | 3 | 7 |
| Power Flux 5 The fuller the move gauge when moves are selected, the more this powers up moves. | 3 | 10 |
| Soulful Dancer Shadow Ball: Power +25 | 3 | 5 |
| Critical Strike 2 Powers up the user’s attacks when they become critical hits. | 3 | 9 |
| Soulful Dancer Shadow Ball: Power +25 | 3 | 5 |
| Guilt Trip 2 Lowers the Sp. Def of all opposing sync pairs by two stat ranks just before the user faints. | 3 | 10 |
| Soulful Dancer Shadow Ball: Power +25 | 3 | 5 |
| Soulful Dancer Shadow Ball: Power +25 | 3 | 5 |
| Dance with Me!: Super Preparation 9 Applies the Supereffective ↑ Next effect to the user when its move is successful. | 3 | 5 |
| Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 3 | 5 |
| Defense +10 | 2 | 4 |
| HP +20 | 2 | 4 |
| On a Roll 1 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 7 |
| Ominous Wind: Power +4 | 2 | 4 |
| Speed +20 | 2 | 7 |
| Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. | 2 | 7 |
| Critical Will 6 Has a chance (70%) of raising the user’s Sp. Def by one stat rank when its move is a critical hit. | 2 | 10 |
| Ominous Wind: Power +4 | 2 | 4 |
| Sp. Def +20 | 2 | 6 |
| Ominous Wind: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 6 |
| Shadow Ball: Power +3 | 2 | 4 |
| Sp. Atk +20 | 2 | 6 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 2 | 3 |
| Mind Games 4 Has a chance (50%) of lowering the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 2 | 3 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +10 | 1 | 4 |
| Shadow Ball: Power +3 | 1 | 4 |
| Shadow Ball: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Shadow Ball: Power +3 | 1 | 4 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +10 | 1 | 4 |
| HP +10 | 1 | 2 |
| Ominous Wind: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 6 |
| Ominous Wind: Power +4 | 1 | 4 |
| Defense +5 | 1 | 2 |
| Ominous Wind: Power +4 | 1 | 4 |
| Ominous Wind: Power +4 | 1 | 4 |
| Dance with Me!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |
| Shadow Ball: Power +3 | 1 | 4 |
| Shadow Ball: Power +3 | 1 | 4 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Sp. Atk +20 | 1 | 0 |
| Speed +20 | 1 | 0 |