Pokemas Lab
SYNC PAIR DETAILS

Aaron & Vespiquen

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

BugSupportWeakness: IceSinnoh

Stats

HP858
Attack270
Defense353
Sp. Atk270
Sp. Def353
Speed355

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Attack Order

Pokémon movePhysicalBugPower 96Gauge 3

Critical hits land more easily.

Heal Order

Pokémon moveStatusBugGauge 1Uses 1

Restores the user’s HP by approximately 50% of its maximum HP.

Defend Order

Pokémon moveStatusBugGauge 1

Raises the user’s Defense and Sp. Def by one stat rank.

Cool, Right?!

Trainer moveStatus−Uses 2

Raises the Attack of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank. Applies the Gradual Healing effect to the user.

Perfect Swarm Attack Order

Sync movePhysicalBugPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Stat Share 9

When a status move used by the user’s Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.

“Heals” Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user uses a move that has the heals effect tag.

Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Team Full-Bracing Infliction 1

Raises the Defense and Sp. Def of all allied sync pairs by one stat rank the first time the user’s Pokémon uses a status move each battle.

39
Team Strengthening Heal 9

Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heals effect tag. This effect can activate only once per battle.

310
HP +4037
Cool, Right?!: Precision Pals 1

Raises the accuracy of all allied sync pairs by one stat rank when the user’s move is successful.

38
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

37
Healthy Buffer 5

Reduces damage when the user is hit by an attack move when its HP is full.

310
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

310
Attack Order: Staggering 4

Has a chance (50%) of making the target flinch when the user’s attack move against it is successful.

310
Perfect Swarm Attack Order: Power +2535
Perfect Swarm Attack Order: Power +2535
Sp. Def +1024
Defend Order: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Insect Healing 1

Restores the user’s HP whenever its Pokémon takes an action when the zone is a Bug Zone.

210
Insect Acceleration 2

Quickly charges the move gauge when the zone is a Bug Zone.

29
Attack Order: Power +323
Cool, Right?!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Heal Order: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Defense +1024
Attack Order: Power +323
Speed +1024
Attack Order: Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Lithe

Prevents the user from getting paralyzed.

15
Speed +512
HP +1012
Sp. Def +512
Speed +512
Defense +512
Attack +512
Attack Order: Power +313
Attack Order: Power +313
Speed +512
Stalwart

Sp. Def cannot be lowered.

15
Sp. Def +512
Attack +512
HP +1012
Speed +512
Unbending

Defense cannot be lowered.

15
Defense +512
Attack +512
Attack Order: Power +313

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