Diantha & Tyrantrum
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Rock Tomb
Lowers the target’s Speed by one stat rank.
X Accuracy
Raises the user’s accuracy by two stat ranks.
Head Smash
The user also takes approximately 33% of the damage it dealt to the target.
Step Onstage!
Raises the user’s Attack by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user.
Shining to Eternity Rock Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Recoil Removal 9
Negates recoil damage when using moves that have the recoil effect tag.
Superduper Effective 5
Powers up moves that are super effective.
Mighty Command 9
Increases the user’s Physical Moves ↑ Next effect by one rank when its Trainer uses a move.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Rock Tomb: Trip Up 9 Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Cakewalk The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Super Freebie 2 Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective. | 3 | 10 |
| Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Head Smash: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 3 | 10 |
| X Accuracy: Berserker 1 Raises the user’s Attack by one stat rank when its move is successful. | 3 | 10 |
| Hem In 4 Has a chance (50%) of lowering the target’s evasiveness by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Wide Open The more the target’s evasiveness is lowered, the more it powers up the user’s moves. | 3 | 10 |
| Shining to Eternity Rock Impact: Power +25 | 3 | 5 |
| Shining to Eternity Rock Impact: Power +25 | 3 | 5 |
| Rock Tomb: Power +4 | 2 | 3 |
| Rock Tomb: Power +4 | 2 | 3 |
| Step Onstage!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Rock Tomb: Power +4 | 2 | 3 |
| Rock Tomb: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| X Accuracy: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Head Smash: Power +3 | 2 | 3 |
| Head Smash: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Def +10 | 2 | 4 |
| Head Smash: Power +3 | 2 | 3 |
| Head Smash: Power +3 | 2 | 3 |
| Attack +20 | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Rock Tomb: Power +4 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Headstrong Attack cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Head Smash: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Head Smash: Power +3 | 1 | 3 |