Pokemas Lab
SYNC PAIR DETAILS

Burgh (Spring 2021)& Togepi

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FairySupportEX role: SprintWeakness: PoisonUnova

Stats

HP886
Attack260
Defense306
Sp. Atk260
Sp. Def306
Speed314

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metronome

Pokémon moveStatusNormalGauge 1

Uses one of several moves at random.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Happy Colors!

Trainer moveStatus−Uses 2

Raises the accuracy of all allied sync pairs by one stat rank. Raises the Defense and Sp. Def of all allied sync pairs by one to three stat ranks at random.

Color of Joy Fairy Impact

Sync movePhysicalFairyPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Team Supercharger 5

Has a chance (60%) of raising the Attack or Sp. Atk—or both—of all allied sync pairs by one stat rank when the user’s move targeting an opponent is successful.

Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

Healing Superhit 9

Restores the user’s HP by approximately 20% of its maximum HP when its move is super effective.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Team Grand Entry 1

Raises the Sp. Atk of all allied sync pairs by one stat rank when the user enters a battle.

310
Superduper Effective 3

Powers up moves that are super effective.

37
Super Countdown 9

Reduces the user’s sync move countdown by one when its move is super effective.

39
Stamina Reserves 6

Charges the user’s move gauge by six the first time it is in a pinch each battle.

38
Superduper Effective 2

Powers up moves that are super effective.

35
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Team Fierce Entry 1

Raises the Attack of all allied sync pairs by one stat rank when the user enters a battle.

310
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

39
Color of Joy Fairy Impact: Power +2535
Color of Joy Fairy Impact: Power +2535
Attack +1024
Metronome: Move Gauge Refresh 1

Has a chance (20%) of charging the user’s move gauge by one when its move is successful.

27
Soup Up 4

Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when it is hit by an attack move.

28
Defense +1024
Sp. Atk +1024
Critical Strike 1

Powers up the user’s attacks when they become critical hits.

28
Speed +1024
Happy Colors!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Team Healing Superhit 9

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user’s move is super effective.

210
Vigilance

Protects the user against critical hits.

26
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

29
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Attack +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Attack +512
Sp. Atk +512
Speed +512
Clearheaded

Prevents the user from becoming confused.

15
Defense +512
HP +1012
Sp. Atk +512
Speed +512
Sp. Def +512
Dire Hit All +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
HP +1012
Defense +512
Sp. Def +512
Speed +512
Unbending

Defense cannot be lowered.

15
Stalwart

Sp. Def cannot be lowered.

15
Attack +512
Sp. Atk +512
Steady Aim

Critical-hit rate cannot be lowered.

14
Attack +512

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