Lucian & Girafarig
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Confusion
Has a chance (10%) of leaving the target confused.
X Sp. Atk
Raises the user’s Sp. Atk by two stat ranks.
Growl
Lowers the target’s Attack by one stat rank.
Read It and Weep!
Raises the user’s Defense and Sp. Def by one stat rank. Raises the user’s critical-hit rate by two stat ranks. Applies the Gradual Healing effect to the user.
Psychic Epilogue
The more the target’s Sp. Def is lowered, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Stupefy 9
Lowers the target’s Sp. Def by one stat rank when a move targeting that opponent is successful.
Team Viral Hustle 9
Raises the Speed of all allied sync pairs by one stat rank when the user’s Pokémon uses a status move.
Pecking Order
The more the target’s Attack is lowered, the more it powers up the user’s sync move.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Psychic Epilogue: Power +25 | 3 | 5 |
| Confusion: Aggravation 4 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 3 | 10 |
| Psychic Epilogue: Power +25 | 3 | 5 |
| Growl: Charging Infliction 2 Charges the user’s move gauge by two when its Pokémon uses a status move. | 3 | 10 |
| Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 3 | 10 |
| Healthy Superhit Applies the Supereffective ↑ Next effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| X Sp. Atk: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 10 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Psychic Epilogue: Power +25 | 3 | 5 |
| Psychic Epilogue: Power +25 | 3 | 5 |
| Confusion: Power +4 | 2 | 3 |
| Confusion: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Confusion: Foul Fighting 9 Powers up the user’s moves against targets that are flinching, confused, or trapped. | 2 | 9 |
| Confusion: Power +4 | 2 | 3 |
| Dominating Sync 2 Powers up the user’s sync move when the target’s Attack is lowered. | 2 | 8 |
| Sp. Atk +20 | 2 | 7 |
| HP +10 | 2 | 2 |
| Psychic Epilogue: Power +25 | 2 | 5 |
| Burst In Applies the Critical Hit Next effect to the user when it enters a battle. | 2 | 7 |
| Weird Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 2 | 8 |
| Psychic Epilogue: Power +25 | 2 | 5 |
| Precognition 2 Quickly charges the user’s move gauge when the terrain is Psychic Terrain. | 2 | 10 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Confusion: Power +4 | 1 | 3 |
| Confusion: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Confusion: Power +4 | 1 | 3 |
| Confusion: Power +4 | 1 | 3 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Read It and Weep!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Haste Speed cannot be lowered. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Wide Awake Prevents the user from falling asleep. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| X Sp. Atk: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |