Malva & Talonflame
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Flame Charge
Raises the user’s Speed by one stat rank.
X Speed All
Raises the Speed of all allied sync pairs by two stat ranks.
Quick Attack
No additional effect.
I’m Burning Up!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Attack by four stat ranks. Raises the critical-hit rate of all allied sync pairs by two stat ranks.
Fiery Reporter Fire Impact
The more the user’s Speed is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Trip Twice 9
Lowers the target’s Speed by two stat ranks when the user’s attack move against it is successful.
“Quick Move”: Sync CD ↓ 9
Reduces the user’s sync move countdown by one when it uses a move that has the quick move effect tag.
Scorching Touch 4
Has a chance (50%) of leaving the target burned when the user’s attack move against it is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Quick Attack: Mad Strength 9 Raises the user’s Attack by one stat rank when its attack move is successful. | 3 | 10 |
| Scorching Sync 5 Powers up the user’s sync move when the target is burned. | 3 | 10 |
| Unfortuitous 9 Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| Cakewalk The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| I’m Burning Up!: Slippery 2 Raises the user’s evasiveness by two stat ranks when its move is successful. | 3 | 9 |
| Sync Free-for-All Applies the Free Move Next effect to all allied sync pairs the first time the user’s sync move is used each battle. | 3 | 10 |
| Staggering 2 Has a chance (30%) of making the target flinch when the user’s attack move against it is successful. | 3 | 10 |
| Flame Charge: Superduper Effective 9 Powers up moves that are super effective. | 3 | 8 |
| Fiery Reporter Fire Impact: Power +25 | 3 | 5 |
| Fiery Reporter Fire Impact: Power +25 | 3 | 5 |
| Quick Attack: Power +4 | 2 | 3 |
| Attack +10 | 2 | 4 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Scorcher 2 Increases the amount of damage an opponent takes from being burned. | 2 | 9 |
| X Speed All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Attack: Power +4 | 2 | 3 |
| Speed +10 | 2 | 4 |
| I’m Burning Up!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Flame Charge: Power +4 | 2 | 3 |
| Flame Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Ground Guard Reduces damage when the user is attacked by Ground-type moves. | 2 | 9 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Quick Attack: Power +4 | 1 | 3 |
| Quick Attack: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Flame Charge: Power +4 | 1 | 3 |
| Flame Charge: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Quick Attack: Power +4 | 1 | 3 |
| Haste Speed cannot be lowered. | 1 | 5 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Flame Charge: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| Flame Charge: Power +4 | 1 | 3 |
| Flameproof Prevents the user from getting burned. | 1 | 5 |