Dexio & Espeon
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Psychic
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
Lum Berry
Removes all status conditions from an ally.
Psychic Light of Dawn
Activation Condition: When the user’s Sp. Atk is raised. Deactivation Condition: When the user’s Sp. Atk is not raised. Never misses. Lowers the target’s Sp. Def by two stat ranks. Applies the Free Move Next effect to the user. Increases the user’s Special Moves ↑ Next effect by one rank. If the remaining MP for the user’s Lum Berry is one or more when attacking with this move, reduces those MP by one and restores one MP of its buddy move.
Let Me Show You!
Restores the user’s HP by approximately 50% of its maximum HP. Removes all status conditions from the user. Applies the Damage Guard Next effect to the user.
Pokémon-Voyage Veteran Shattered Psyche
The more the user’s Sp. Atk is raised, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Entry Freebie Exclusive lucky cookie 1
Applies the Free Move Next effect to the user when it enters a battle.
Passives and Superawakening
Seeing Is Believing
Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. Raises the user’s Sp. Atk by four stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.
I Might as Well Test My Skills Superawakening
Reduces the user’s sync move countdown by two the first time its sync move is used each battle. Turns the field of play’s terrain into Psychic Terrain the first time the user enters a battle each battle. Increases the user’s Special Moves ↑ Next effect by three ranks the first time it enters a battle each battle.
Team S-Move: Restore B-Move MP 9
Restores one MP of the user’s buddy move after your team’s sync pair uses their sync move.
1st “Berry” MP 0: Special Boost 3
Increases the user’s Special Moves ↑ Next effect by three ranks the first time the remaining MP for its moves that have the Berry effect tag is zero each battle.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| P-Moves & S-Moves Crit Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. | 5 | 10 |
| S-Move: Special Boost ↑2 9 Increases the user’s Special Moves ↑ Next effect by two ranks after using its sync move. | 5 | 10 |
| Psychic: Hit: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when its attack move is successful. | 4 | 10 |
| Super Sync 9 Applies the Supereffective ↑ Next effect to the user after using its sync move. | 4 | 10 |
| Mind Games 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. | 3 | 10 |
| “Berry” MP 0: S-Moves ↑ 9 Powers up the user’s sync move when the remaining MP for its moves that have the Berry effect tag is zero. | 3 | 10 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 3 | 10 |
| HP +40 | 3 | 7 |
| Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. | 3 | 10 |
| Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. | 3 | 10 |
| Pokémon-Voyage Veteran Shattered Psyche: Power +25 | 3 | 5 |
| Pokémon-Voyage Veteran Shattered Psyche: Power +25 | 3 | 5 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Psychic: Power +3 | 2 | 3 |
| Psychic: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Psychic: On a Roll 9 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 9 |
| Psychic: Power +3 | 2 | 3 |
| Psychic: Power +3 | 2 | 3 |
| Fast-Track 9 Raises the user’s Speed by one stat rank when its Pokémon uses a move. | 2 | 9 |
| Psychic Light of Dawn: Power +3 | 2 | 3 |
| Psychic Light of Dawn: Power +3 | 2 | 3 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 2 | 8 |
| Psychic Light of Dawn: Power +3 | 2 | 3 |
| Let Me Show You!: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 2 | 10 |
| Sp. Atk +10 | 2 | 4 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Psychic: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Psychic: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Psychic Light of Dawn: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Dauntless Sp. Atk cannot be lowered. | 1 | 5 |
| Psychic Light of Dawn: Power +3 | 1 | 3 |
| Psychic Light of Dawn: Power +3 | 1 | 3 |