Colress & Klinklang
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Thunder Wave
Leaves the target paralyzed.
Screech
Lowers the target’s Defense by two stat ranks.
Mirror Shot
Has a chance (30%) of lowering the target’s accuracy by one stat rank.
For Science!
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Defense and Sp. Def by four stat ranks.
Potential-Surpassing Gear Grind
This attack’s power increases when the target is paralyzed.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Ripple Effect 9
When a move used by the user’s Pokémon lowers an opponent’s stat, lowers the same stat for all opposing sync pairs instead.
Team Critical Shock 9
Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s attack move is successful against a paralyzed opponent.
On a Roll 1
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 10 |
| Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. | 3 | 10 |
| Smokescreen Sync 2 Lowers the accuracy of all opposing sync pairs by two stat ranks after using the user’s sync move. | 3 | 10 |
| Infliction Freebie 9 Applies the Free Move Next effect to the user when its Pokémon uses a status move. | 3 | 10 |
| Towering Force The more the user’s Defense is raised, the more it powers up the user’s sync move. | 3 | 10 |
| Team Sentry Entry 2 Raises the Defense of all allied sync pairs by two stat ranks when the user enters a battle. | 3 | 10 |
| Go Viral 9 When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | 3 | 10 |
| Static Shock 9 Powers up the user’s sync move when the target is paralyzed. | 3 | 10 |
| Potential-Surpassing Gear Grind: Power +25 | 3 | 5 |
| Potential-Surpassing Gear Grind: Power +25 | 3 | 5 |
| Mind Swell 9 Raises the user’s Sp. Atk by one stat rank when its Pokémon uses a move. | 3 | 5 |
| P-Move: Attack ↑ 9 Raises the user’s Attack by one stat rank when its Pokémon uses a move. | 3 | 5 |
| Mirror Shot: Accuracy +10 | 2 | 5 |
| Mirror Shot: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Dizzying Power The more the target’s accuracy is lowered, the more it powers up the user’s moves. | 2 | 8 |
| Mirror Shot: Power +4 | 2 | 3 |
| Screech: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Defense +10 | 2 | 4 |
| Nerves of Steel 2 Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. | 2 | 9 |
| For Science!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Metallic Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Steel Zone. | 2 | 9 |
| Pinpoint Entry 1 Raises the user’s accuracy by one stat rank when it enters a battle. | 2 | 8 |
| Thunder Wave: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Thunder Wave: Accuracy +10 | 2 | 5 |
| Pinpoint Entry 2 Raises the user’s accuracy by two stat ranks when it enters a battle. | 2 | 3 |
| Mirror Shot: On a Roll 2 Raises the chance of lowering stat values with the additional effects of the user’s moves. | 2 | 3 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Mirror Shot: Accuracy +5 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Mirror Shot: Power +4 | 1 | 3 |
| Mirror Shot: Power +4 | 1 | 3 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Defense +20 | 1 | 0 |
| Sp. Def +20 | 1 | 0 |