Pokemas Lab
SYNC PAIR DETAILS

Archie & Kyogre

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

WaterStrikeEX role: TechWeakness: GrassHoenn

Stats

HP896
Attack362
Defense151
Sp. Atk362
Sp. Def160
Speed393

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Origin Pulse

Pokémon moveSpecialWaterPower 226Gauge 4

No additional effect.

X Sp. Atk

Trainer moveStatus−Uses 2

Raises the user’s Sp. Atk by two stat ranks.

Thunder

Pokémon moveSpecialElectricPower 148Gauge 3

Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed.

Open the Oceans!

Trainer moveStatus−Uses 1

Raises the user’s accuracy by one stat rank. Raises the user’s critical-hit rate by three stat ranks. Lowers the user’s Defense and Sp. Def by two stat ranks. In addition, raises the user’s Sp. Atk by two stat ranks when the weather is rainy. In addition, raises the user’s accuracy by one stat rank when the weather is rainy. Applies the Gradual Healing effect to the user when the weather is rainy.

Aqua Planet Origin Pulse

Sync moveSpecialWaterPower 300

No additional effect.

Master passive skill

Hoenn Spirit

Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Downpour

Makes the weather rainy the first time the user enters a battle each battle.

Shower Surge 3

Quickly charges the move gauge when the weather is rainy. Powers up the user’s moves when the weather is rainy.

Flood Alert 5

Extends the duration of rainy weather when the weather turns rainy while the user is on the field.

Sync Grid (BSB) 50 tiles

Tile and effectMove Lv.Energy
Rainy Hit: Special Boost ↑2 9

Increases the user’s Special Moves ↑ Next effect by two ranks when its attack move is successful while the weather is rainy.

50
Deep Diver

Raises the user’s Sp. Atk by six stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.

40
Leg Up 1

Has a chance (20%) of reducing the user’s sync move countdown by one when it enters a battle. This effect can activate only once per battle.

310
Healthy Power-Up 1

Powers up moves when the user’s HP is full.

38
Shower Power 3

Powers up the user’s sync move when the weather is rainy.

310
Shower Sync

Makes the weather rainy the first time the user’s sync move is used each battle.

315
Thunder: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

37
Thunder: Raging Rain 5

Powers up the user’s moves when the weather is rainy.

38
Rainy Propulsion 1

Has a chance (20%) of reducing the user’s sync move countdown by one when its move is successful while the weather is rainy.

310
Super Rain 4

Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its Pokémon uses a move while the weather is rainy.

310
Aqua Planet Origin Pulse: Power +2535
Aqua Planet Origin Pulse: Power +2535
Origin Pulse: Power +224
Origin Pulse: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Atk +1024
Thunder: Power +324
Torrential Tenacity

Prevents the user from flinching, becoming confused, or becoming trapped when the weather is rainy.

28
Rain Gear 2

Reduces damage when the user is hit by an attack move while the weather is rainy.

210
Thunder: Paralysis Synergy 1

Powers up the user’s moves when the target is paralyzed.

28
Thunder: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Thunder: Power +324
Origin Pulse: Power +224
Open the Oceans!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Origin Pulse: Power +224
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
HP +1012
Origin Pulse: Accuracy +1015
Sp. Def +512
Origin Pulse: Power +214
Origin Pulse: Power +214
HP +1012
Defense +512
Speed +512
Sp. Def +512
X Sp. Atk: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Sp. Atk +512
Speed +512
Thunder: Power +314
Thunder: Power +314
Speed +512
Defense +512
Sp. Def +512
Speed +512
HP +1012

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