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SYNC PAIR DETAILS

Argenta & Skarmory

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Argenta & Skarmory

SteelSupportEX role: TechWeakness: FireSinnoh

Stats

HP835
Attack260
Defense413
Sp. Atk168
Sp. Def393
Speed367

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metal Claw

Pokémon movePhysicalSteelPower 25Gauge 1

Has a chance (10%) of raising the user’s Attack by one stat rank.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Swords Dance

Pokémon moveStatusNormalGauge 2

Raises the user’s Attack by two stat ranks.

Keep with It!

Trainer moveStatus−Uses 1

Raises the Defense and Speed of all allied sync pairs by four stat ranks. Applies the Enduring effect to all allied sync pairs.

Shining Favorite Steel Impact

Sync movePhysicalSteelPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Stat Share 9

When a status move used by the user’s Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.

The Hall Matron’s Trial Superawakening

Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move. Restores the HP of all allied sync pairs by approximately 40% of their maximum HP after using the user’s max move. Raises the user’s Defense and Sp. Def by one stat rank when its Pokémon uses a status move.

Use Status P-Move: Team Physical Boost ↑1 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Pokémon uses a status move.

Use Status P-Move: Team Accuracy ↑2 9

Raises the accuracy of all allied sync pairs by two stat ranks when the user’s Pokémon uses a status move.

Argenta & Skarmory

SteelSupportEX role: TechWeakness: FireSinnoh

Stats

HP835
Attack260
Defense413
Sp. Atk168
Sp. Def393
Speed367

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metal Claw

Pokémon movePhysicalSteelPower 25Gauge 1

Has a chance (10%) of raising the user’s Attack by one stat rank.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Swords Dance

Pokémon moveStatusNormalGauge 2

Raises the user’s Attack by two stat ranks.

Keep with It!

Trainer moveStatus−Uses 1

Raises the Defense and Speed of all allied sync pairs by four stat ranks. Applies the Enduring effect to all allied sync pairs.

Shining Favorite Steel Impact

Sync movePhysicalSteelPower 300

No additional effect.

Max Steelspike

Max movePhysicalSteelPower 480

Raises the Defense of all allied sync pairs by two stat ranks.

Max Guard

Max moveStatusNormal

Applies the Damage Guard Next effect to an ally.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Stat Share 9

When a status move used by the user’s Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.

The Hall Matron’s Trial Superawakening

Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s sync move. Restores the HP of all allied sync pairs by approximately 40% of their maximum HP after using the user’s max move. Raises the user’s Defense and Sp. Def by one stat rank when its Pokémon uses a status move.

Use Status P-Move: Team Physical Boost ↑1 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Pokémon uses a status move.

Use Status P-Move: Team Accuracy ↑2 9

Raises the accuracy of all allied sync pairs by two stat ranks when the user’s Pokémon uses a status move.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Team MAX/Sync Boost (Physical) 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move or max move.

510
Swords Dance: Infliction Freebie 9

Applies the Free Move Next effect to the user when its Pokémon uses a status move.

510
Defense Crush 9

Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.

410
S-Move: HP Recovery (M) 2

Restores the user’s HP by approximately 40% of its maximum HP after using its sync move.

410
Overwhelm 9

Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful.

310
Team First Super Sync

Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user’s sync move is used each battle.

310
Swords Dance: Charging Infliction 1

Charges the user’s move gauge by one when its Pokémon uses a status move.

310
Swords Dance: Team Inflict and Heal 3

Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user’s Pokémon is successful.

310
Vigilance

Protects the user against critical hits.

310
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
MAX Barricade Buddies 2

Raises the Sp. Def of all allied sync pairs by two stat ranks after using the user’s max move.

38
Keep with It!: Team Brawn Gain 9

Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful.

38
Shining Favorite Steel Impact: Power +2535
Shining Favorite Steel Impact: Power +2535
Unbending

Defense cannot be lowered.

25
Stalwart

Sp. Def cannot be lowered.

25
Metal Claw: Power +423
Metal Claw: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
HP +4027
Speed +522
Sterner Stuff 2

Reduces damage when the user is hit by a physical attack move.

28
Quick Tempo

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.

210
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

210
Metal Claw: Power +423
Keep with It!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Keep with It!: Hit and Heal 9

Applies the Gradual Healing effect to the user when its move is successful.

28
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
Attack +512
HP +1012
Speed +512
Metal Claw: Power +413
Metal Claw: Power +413
Defense +512
Sand Shelter

Protects the user from damage from a sandstorm.

15
Sp. Def +512
HP +1012
Sp. Def +512
HP +1012
Defense +512
Sp. Def +512
Speed +512
Dire Hit All +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Defense +512
HP +1012
Speed +512
Metal Claw: Power +413

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