Pokemas Lab
SYNC PAIR DETAILS

Eusine & Suicune

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

WaterStrikeEX role: TechWeakness: ElectricJohto

Stats

HP879
Attack352
Defense199
Sp. Atk372
Sp. Def199
Speed445

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Whirlpool

Pokémon moveSpecialWaterPower 45Gauge 2

Leaves the target trapped.

Blizzard

Pokémon moveSpecialIcePower 151Gauge 3

Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen.

Purifying Surf

Buddy moveSpecialWaterPower 192Gauge 4

Activation Condition: When the user uses any moves twice. Deactivation Condition: Cannot be deactivated. Has a chance (20%) of making the target flinch. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets.

The Chase Continues!

Trainer moveStatus−Gauge 3Uses 1

Raises the user’s Sp. Atk by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Condition Nullification effect to all allied sync pairs.

Dignified Dash Hydro Pump

Sync moveSpecialWaterPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Recharging Strike 9

Charges the user’s move gauge by one when its attack move hits. If the move has the Multistrike effect tag, charges the user’s move gauge by one for each hit.

Chaser of the North Wind Superawakening

Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. Makes the weather rainy the first time the user’s sync move is used each battle. Increases the user’s Special Moves ↑ Next effect by two ranks the first time its Pokémon uses a move each battle.

Piercing Gaze

Moves never miss.

Trap and Buff 5

Powers up the user’s moves and sync move when the target is trapped.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Super Freebie 4

Has a chance (50%) of applying the Free Move Next effect to the user when its move is super effective.

510
Disarm 9

Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against a flinching, confused, or trapped opponent.

510
Danger Damage Guard

Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle.

410
Attack Trap 4

Has a chance (50%) of leaving the target trapped when the user’s attack move against it is successful.

48
Weathered Warrior 3

Powers up the user’s moves and sync move when weather conditions are in effect.

310
The Chase Continues!: Propulsion 9

Reduces the user’s sync move countdown by one when its move is successful.

310
Trap and Sync 5

Powers up the user’s sync move against targets that are trapped.

310
Sync Thinker 9

Increases the user’s Special Moves ↑ Next effect by one rank after using its sync move.

310
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Stationary Target 3

Powers up the user’s moves when the target is trapped.

310
Super Sync 9

Applies the Supereffective ↑ Next effect to the user after using its sync move.

310
Brainpower

The more the user’s Sp. Atk is raised, the more it powers up its sync move.

310
Dignified Dash Hydro Pump: Power +2535
Dignified Dash Hydro Pump: Power +2535
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Double Down 2

Powers up the user’s sync moves that are super effective.

27
Whirlpool: Power +423
Whirlpool: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Entry Freebie

Applies the Free Move Next effect to the user when it enters a battle.

28
Purifying Surf: Power +323
Purifying Surf: Power +323
Super Victory

Applies the Supereffective ↑ Next effect to the user when it knocks out an opponent with a move.

27
KO Opp: Allied Field MG → 9

Applies the Move Gauge Acceleration effect to the allied field of play when the user knocks out an opponent with a move.

27
Blizzard: Superduper Effective 5

Powers up moves that are super effective.

27
Blizzard: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Atmospheric Acceleration 2

Quickly charges the move gauge when weather conditions are in effect.

27
Blizzard: Hostile Environment 2

Raises the chance of inflicting status conditions with the additional effects of moves.

27
The Chase Continues!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
Sp. Def +512
HP +1012
Sp. Atk +512
Whirlpool: Power +413
Whirlpool: Power +413
Sp. Atk +512
Speed +512
Unflappable

Prevents the user from flinching.

15
HP +1012
Speed +512
Purifying Surf: Power +313
HP +1012
Sp. Atk +512
Blizzard: Power +313
Blizzard: Power +313
Speed +512
HP +1012
Blizzard: Power +313
Blizzard: Power +313

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