Pokemas Lab
SYNC PAIR DETAILS

Looker & Croagunk

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PoisonStrikeWeakness: PsychicSinnoh

Stats

HP754
Attack490
Defense189
Sp. Atk490
Sp. Def189
Speed312

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Poison Sting

Pokémon movePhysicalPoisonPower 14Gauge 1

Has a chance (30%) of leaving the target poisoned.

Dire Hit +

Trainer moveStatus−Uses 2

Raises the user’s critical-hit rate by two stat ranks.

Poison Jab

Pokémon movePhysicalPoisonPower 110Gauge 3

Has a chance (30%) of leaving the target poisoned.

On the Case!

Trainer moveStatus−Uses 1

Raises the user’s Attack by four stat ranks. Raises the user’s Speed by two stat ranks. Applies the Supereffective ↑ Next effect to the user.

Hard-Boiled Poison Jab

Sync movePhysicalPoisonPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Refreshing Water Guard

Reduces damage when the user is attacked by Water-type moves. Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.

Superduper Effective 9

Powers up moves that are super effective.

Toxic Chance 2

Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Super Syncer

Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.

310
Furious Brawn

The more the user’s Attack is raised, the more it powers up the user’s moves.

310
Virulent Toxin 5

Powers up the user’s sync move when the target is poisoned or badly poisoned.

310
Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

310
On the Case!: Berserker 2

Raises the user’s Attack by two stat ranks when its move is successful.

310
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

39
HP +4037
Double Down 5

Powers up the user’s sync moves that are super effective.

310
Hard-Boiled Poison Jab: Power +2535
Hard-Boiled Poison Jab: Power +2535
Poison Jab: Power +223
Poison Jab: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Water Guard

Reduces damage when the user is attacked by Water-type moves.

210
Poison Sting: Power +423
Poison Sting: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Attack +2027
Fast-Track 4

Has a chance (50%) of raising the user’s Speed by one stat rank when its Pokémon uses a move.

28
On the Case!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Toxic Power 2

Powers up the user’s moves when the target is poisoned or badly poisoned.

28
Rain Gear 1

Reduces damage when the user is hit by an attack move while the weather is rainy.

28
Racing Rain 1

Quickly charges the move gauge when the weather is rainy.

27
Dire Hit +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Sp. Def +512
Poison Jab: Power +213
Poison Jab: Power +213
HP +1012
Defense +512
Attack +512
Sp. Def +512
Poison Sting: Power +413
Poison Sting: Power +413
Speed +512
Poison Sting: Power +413
Poison Sting: Power +413
HP +1012
HP +1012
Speed +512
Poison Jab: Power +213
Poison Jab: Power +213

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