Looker & Croagunk
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Poison Sting
Has a chance (30%) of leaving the target poisoned.
Dire Hit +
Raises the user’s critical-hit rate by two stat ranks.
Poison Jab
Has a chance (30%) of leaving the target poisoned.
On the Case!
Raises the user’s Attack by four stat ranks. Raises the user’s Speed by two stat ranks. Applies the Supereffective ↑ Next effect to the user.
Hard-Boiled Poison Jab
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Refreshing Water Guard
Reduces damage when the user is attacked by Water-type moves. Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.
Superduper Effective 9
Powers up moves that are super effective.
Toxic Chance 2
Has a chance (30%) of leaving the target poisoned when a move targeting that opponent is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 3 | 10 |
| Furious Brawn The more the user’s Attack is raised, the more it powers up the user’s moves. | 3 | 10 |
| Virulent Toxin 5 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 3 | 10 |
| Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 10 |
| On the Case!: Berserker 2 Raises the user’s Attack by two stat ranks when its move is successful. | 3 | 10 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 3 | 9 |
| HP +40 | 3 | 7 |
| Double Down 5 Powers up the user’s sync moves that are super effective. | 3 | 10 |
| Hard-Boiled Poison Jab: Power +25 | 3 | 5 |
| Hard-Boiled Poison Jab: Power +25 | 3 | 5 |
| Poison Jab: Power +2 | 2 | 3 |
| Poison Jab: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Water Guard Reduces damage when the user is attacked by Water-type moves. | 2 | 10 |
| Poison Sting: Power +4 | 2 | 3 |
| Poison Sting: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Attack +20 | 2 | 7 |
| Fast-Track 4 Has a chance (50%) of raising the user’s Speed by one stat rank when its Pokémon uses a move. | 2 | 8 |
| On the Case!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Toxic Power 2 Powers up the user’s moves when the target is poisoned or badly poisoned. | 2 | 8 |
| Rain Gear 1 Reduces damage when the user is hit by an attack move while the weather is rainy. | 2 | 8 |
| Racing Rain 1 Quickly charges the move gauge when the weather is rainy. | 2 | 7 |
| Dire Hit +: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Poison Jab: Power +2 | 1 | 3 |
| Poison Jab: Power +2 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Poison Sting: Power +4 | 1 | 3 |
| Poison Sting: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Poison Sting: Power +4 | 1 | 3 |
| Poison Sting: Power +4 | 1 | 3 |
| HP +10 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Poison Jab: Power +2 | 1 | 3 |
| Poison Jab: Power +2 | 1 | 3 |