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SYNC PAIR DETAILS

Emma & Crobat

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PoisonStrikeEX role: SupportWeakness: PsychicKalos

Stats

HP810
Attack556
Defense170
Sp. Atk464
Sp. Def170
Speed523

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Poison Fang

Pokémon movePhysicalPoisonPower 40Gauge 2

Has a chance (50%) of leaving the target badly poisoned.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Venom Cross Poison

Buddy movePhysicalPoisonPower 276Gauge 4

Activation Condition: When there is at least one poisoned or badly poisoned Pokémon on the opponent’s field of play. Deactivation Condition: When there are no longer any poisoned or badly poisoned Pokémon on the opponent’s field of play. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. Has a chance (10%) of leaving the target badly poisoned.

Here We Go!

Trainer moveStatus−Uses 1

Raises the user’s Attack by four stat ranks. Raises the Speed of all allied sync pairs by four stat ranks.

Case Closed Cross Poison

Sync movePhysicalPoisonPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Head Start 2

Reduces the user’s sync move countdown by two the first time it enters a battle each battle.

Great Detective of Lumiose City Superawakening

Reduces the user’s sync move countdown by one the first time its sync move is used each battle. Lowers the target’s Poison Type Rebuff by one rank the first time the user’s attack move is successful each battle. Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.

Toxic Freebie 4

Has a chance (50%) of applying the Free Move Next effect to the user when the user’s attack move is successful against a poisoned or badly poisoned opponent.

Critical Sync

Except in certain circumstances, the user’s sync move lands as a critical hit.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Venomous Sync All 9

Leaves all opposing sync pairs badly poisoned after using the user’s sync move.

510
Team Evasive Maneuvers 4

Has a chance (50%) of raising the evasiveness of all allied sync pairs by one stat rank when the user’s attack move is successful.

510
Ruthless Toxin 9

Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

410
Here We Go!: Catalytic Kick 9

Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful.

410
Toxic Power 3

Powers up the user’s moves when the target is poisoned or badly poisoned.

310
Super Toxic 4

Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when the user’s attack move is successful against a poisoned or badly poisoned opponent.

310
Inertia

The more the user’s Speed is raised, the more it powers up the user’s sync move.

310
Ramming Speed

The more the user’s Speed is raised, the more it powers up the user’s moves.

310
Poisonous Acceleration 2

Quickly charges the move gauge when the zone is a Poison Zone.

38
Rejuvenate 6

Charges the user’s move gauge by six after using its sync move.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Case Closed Cross Poison: Power +2535
Case Closed Cross Poison: Power +2535
Virulent Toxin 2

Powers up the user’s sync move when the target is poisoned or badly poisoned.

28
Toxic Power 1

Powers up the user’s moves when the target is poisoned or badly poisoned.

25
Poison Fang: Power +423
Poison Fang: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Attack +2027
Venom Cross Poison: Power +223
Toxic Hit (Attack ↑) 4

Has a chance (50%) of raising the user’s Attack by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent.

28
Toxic Hit (Speed ↑) 9

Raises the user’s Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent.

29
Poison Fang: Power +423
Here We Go!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Here We Go!: Slippery 1

Raises the user’s evasiveness by one stat rank when its move is successful.

28
Venom Cross Poison: Power +223
Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Toxic Chance 3

Has a chance (40%) of leaving the target poisoned when a move targeting that opponent is successful.

210
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
Speed +512
Poison Fang: Power +413
Poison Fang: Power +413
Speed +512
Sp. Def +512
Defense +512
Attack +512
Venom Cross Poison: Power +213
Venom Cross Poison: Power +213
HP +1012
Speed +512
Unflappable

Prevents the user from flinching.

15
Poison Fang: Power +413
HP +1012
Attack +512
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Venom Cross Poison: Power +213

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