Pokemas Lab
SYNC PAIR DETAILS

Mars & Purugly

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

NormalSprintEX role: TechWeakness: FightingSinnoh

Stats

HP810
Attack500
Defense222
Sp. Atk566
Sp. Def222
Speed489

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Swift

Pokémon moveSpecialNormalPower 68Gauge 2

Never misses.

EX Speed

Trainer moveStatus−Uses 1

Raises the user’s Speed by six stat ranks.

Toxic

Pokémon moveStatusPoisonGauge 2

Leaves the target badly poisoned.

Not a Chance!

Trainer moveStatus−Uses 1

Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user’s Sp. Atk by four stat ranks. Raises the user’s critical-hit rate by three stat ranks. Applies the Gradual Healing effect to the user.

Strong Beautiful Commander Normal Beam

Sync moveSpecialNormalPower 300

The more the user’s Speed is raised, the greater the power of this attack.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Impudent Beauty

Reduces the user’s sync move countdown by two the first time its Pokémon uses a status move each battle. When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs.

Ruthless Toxin 9

Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Opp Poisoned: Team S-Moves ↑ 3

Powers up the sync moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Ramming Speed

The more the user’s Speed is raised, the more it powers up the user’s moves.

310
Not a Chance!: Ramp Up 2

Raises the user’s Sp. Atk by two stat ranks when its move is successful.

310
Mind Games 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.

310
Opp Sp. Def ↓: S-Moves ↑ 9

Powers up the user’s sync move when the target’s Sp. Def is lowered.

310
Not a Chance!: Slippery 4

Raises the user’s evasiveness by four stat ranks when its move is successful.

310
Unfortuitous 9

Lowers one of the target’s following stats by one stat rank at random when the user’s attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Strong Beautiful Commander Normal Beam: Power +2535
Strong Beautiful Commander Normal Beam: Power +2535
Swift: Power +223
Not a Chance!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Swift: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Toxic Power 3

Powers up the user’s moves when the target is poisoned or badly poisoned.

28
Toxic: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Fire Guard

Reduces damage when the user is attacked by Fire-type moves.

28
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Toxic: Accuracy +1025
Sp. Atk +1024
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Potent Toxin 2

Increases the amount of damage an opponent takes from being poisoned or badly poisoned.

28
HP +2024
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Speed +512
Antitoxin

Prevents the user from getting poisoned or badly poisoned.

15
Swift: Power +213
Swift: Power +213
Defense +512
Sp. Atk +512
HP +1012
Sp. Def +512
HP +1012
Speed +512
Sp. Atk +512
Defense +512
Sp. Def +512
Clearheaded

Prevents the user from becoming confused.

15
Sp. Atk +512
Speed +512
Sp. Def +512
Defense +512
Swift: Power +213
Swift: Power +213

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