Pokemas Lab
SYNC PAIR DETAILS

Hop &Zamazenta (Crowned Shield)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

SteelSupportEX role: SprintWeakness: FireGalar

Stats

HP726
Attack356
Defense306
Sp. Atk242
Sp. Def266
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Metal Claw

Pokémon movePhysicalSteelPower 25Gauge 1

Has a chance (10%) of raising the user’s Attack by one stat rank.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Behemoth Bash

Pokémon movePhysicalSteelPower 172Gauge 4

This attack’s power increases 50% when the target has a sync buff.

Hop to It!

Trainer moveStatus−Uses 2

Raises the Attack of all allied sync pairs by two stat ranks. Raises the Defense and critical-hit rate of all allied sync pairs by one stat rank.

Big Dreams Behemoth Bash

Sync movePhysicalSteelPower 240

This attack’s power increases when the target has a sync buff.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Debut: Team Physical Boost 2Exclusive lucky cookie 1

Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user enters a battle each battle.

Hop’s True Power Exclusive Gym Battle Lucky Cookie 1

The more the user’s sync buff is raised, the more it powers up its moves. (The maximum power-up is 50%.) Protects the user against critical hits. Applies the Enduring effect to the user if its HP is full when it enters a battle.

Passives and Superawakening

Sentry Entry 2

Raises the user’s Defense by two stat ranks when it enters a battle.

Healthy Benefits 5

Reduces damage when the user is hit by an attack move or sync move when its HP is full.

Freevenge 4

Has a chance (50%) of applying the Free Move Next effect to the user when it is hit by an attack move.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Sharp Entry 1

Raises the user’s critical-hit rate by one stat rank when it enters a battle.

38
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

310
Metal Claw: Stoic 3

Has a chance (40%) of raising the user’s Defense by one stat rank when its Pokémon uses a move.

310
Emergency Huddle 1

Raises the Defense of all allied sync pairs by one stat rank the first time the user is in a pinch each battle.

38
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
Potion: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

37
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

38
Wise Entry 1

Raises the user’s Sp. Def by one stat rank when it enters a battle.

38
Big Dreams Behemoth Bash: Power +2535
Big Dreams Behemoth Bash: Power +2535
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

35
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

35
Sp. Def +522
Behemoth Bash: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

25
Behemoth Bash: Power +224
Metal Claw: Power +324
Speed +522
Metal Claw: Swag Bag 1

Raises the chance of raising stat values with the additional effects of moves.

28
Unbending

Defense cannot be lowered.

27
Behemoth Bash: Power +224
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
HP +1022
Metal Claw: Power +324
Hop to It!: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Take Hit: Supereffective ↑ Next 4

Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when it is hit by an attack move.

23
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

23
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Defense +512
HP +1012
Speed +512
Speed +1014
Behemoth Bash: Power +214
Behemoth Bash: Power +214
Metal Claw: Accuracy +514
Metal Claw: Power +314
Sp. Def +512
Metal Claw: Move Gauge Refresh 4

Has a chance (50%) of charging the user’s move gauge by one when its move is successful.

15
Speed +512
Attack +512
HP +1012
Defense +1014
Behemoth Bash: Power +214
Sp. Def +1014
Metal Claw: Power +314
Attack +512
Metal Claw: Power +314
Defense +512
Sp. Def +2010
Defense +2010

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