Marnie & Scrafty
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Crunch
Has a chance (20%) of lowering the target’s Defense by one stat rank.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Focus Blast
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
No Way We’re Losin’!
Raises an ally’s Attack and Sp. Atk by two stat ranks. Raises an ally’s critical-hit rate by one stat rank.
We Aren’t Givin’ Up Dark Impact
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Debut: Dark Zone
Turns the field of play’s zone into a Dark Zone the first time the user enters a battle each battle. (A Dark Zone powers up Dark-type attacks.)
On a Roll 9
Raises the chance of lowering stat values with the additional effects of the user’s moves.
Trip Up 9
Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Crunch: Defense Crush 4 Has a chance (50%) of lowering the target’s Defense by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Terrify 1 Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | 3 | 10 |
| Umbral Power 3 Powers up the user’s moves when the zone is a Dark Zone. | 3 | 10 |
| Slo-pponent Sync 5 Powers up the user’s sync move when the target’s Speed is lowered. | 3 | 10 |
| Focus Blast: Mind Games 4 Has a chance (50%) of lowering the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| We Aren’t Givin’ Up Dark Impact: Power +25 | 3 | 5 |
| We Aren’t Givin’ Up Dark Impact: Power +25 | 3 | 5 |
| Crunch: Power +3 | 2 | 3 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Focus Blast: Power +3 | 2 | 3 |
| Umbral Healing 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Dark Zone. | 2 | 7 |
| Umbral Acceleration 2 Quickly charges the move gauge when the zone is a Dark Zone. | 2 | 9 |
| Focus Blast: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Focus Blast: Accuracy +10 | 2 | 5 |
| Focus Blast: Accuracy +10 | 2 | 5 |
| Crunch: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| No Way We’re Losin’!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Pinpoint Entry 1 Raises the user’s accuracy by one stat rank when it enters a battle. | 2 | 7 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Crunch: Power +3 | 1 | 3 |
| Crunch: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Focus Blast: Power +3 | 1 | 3 |
| Focus Blast: Power +3 | 1 | 3 |
| Sp. Atk +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Speed +5 | 1 | 2 |
| Focus Blast: Power +3 | 1 | 3 |
| Focus Blast: Power +3 | 1 | 3 |
| Attack +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Crunch: Power +3 | 1 | 3 |
| Crunch: Power +3 | 1 | 3 |