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SYNC PAIR DETAILS

Marnie (Palentine's 2022) & Mawile

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Marnie (Palentine's 2022) & Mawile

SteelTechEX role: FieldWeakness: FireGalar

Stats

HP749
Attack505
Defense247
Sp. Atk225
Sp. Def225
Speed316

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Growl

Pokémon moveStatusNormalGauge 1

Lowers the target’s Attack by one stat rank.

Steel Wish

Trainer moveStatus−Gauge 2Uses 2

Turns the field of play’s zone into a Steel Zone. (A Steel Zone powers up Steel-type attacks.)

Iron Head

Pokémon movePhysicalSteelPower 110Gauge 3

Has a chance (30%) of making the target flinch.

Shout It Out!

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks. Raises the user’s Defense and Sp. Def by one stat rank.

Sweetheart Steel Impact

Sync movePhysicalSteelPower 192

Become Mega Mawile until the end of battle. This attack’s power increases when the zone is a Steel Zone.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Terrify 2

Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle.

Enfeeble 2

Lowers the Defense of all opposing sync pairs by two stat ranks when the user enters a battle.

Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

Marnie (Palentine's 2022) & Mega Mawile

SteelTechEX role: FieldWeakness: FireGalar

Stats

HP749
Attack606
Defense296
Sp. Atk225
Sp. Def225
Speed316

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Growl

Pokémon moveStatusNormalGauge 1

Lowers the target’s Attack by one stat rank.

Steel Wish

Trainer moveStatus−Gauge 2Uses 2

Turns the field of play’s zone into a Steel Zone. (A Steel Zone powers up Steel-type attacks.)

Iron Head

Pokémon movePhysicalSteelPower 110Gauge 3

Has a chance (30%) of making the target flinch.

Shout It Out!

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks. Raises the user’s Defense and Sp. Def by one stat rank.

Sweetheart Steel Impact

Sync movePhysicalSteelPower 192

Become Mega Mawile until the end of battle. This attack’s power increases when the zone is a Steel Zone.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Terrify 2

Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle.

Enfeeble 2

Lowers the Defense of all opposing sync pairs by two stat ranks when the user enters a battle.

Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

Sync Grid (BSB) 51 tiles

Tile and effectMove Lv.Energy
Iron Head: Superduper Effective 3

Powers up moves that are super effective.

310
Fierce Entry 2

Raises the user’s Attack by two stat ranks when it enters a battle.

310
Metallic Surge 5

Powers up the user’s sync move when the zone is a Steel Zone.

38
Steel Wish: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Pecking Order

The more the target’s Attack is lowered, the more it powers up the user’s sync move.

310
Growl: Might Afflicter 9

Lowers the Attack of all opposing sync pairs by one stat rank when a status move used by the user’s Pokémon is successful.

310
Head Start 1

Reduces the user’s sync move countdown by one the first time it enters a battle each battle.

310
Enfeeble 1

Lowers the Defense of all opposing sync pairs by one stat rank when the user enters a battle.

310
Sweetheart Steel Impact: Power +2535
Sweetheart Steel Impact: Power +2535
Iron Head: Aggravation 1

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

210
Iron Head: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sweetheart Steel Impact: Power +2525
Steel Wish: Critical Eye 1

Raises the user’s critical-hit rate by one stat rank when its move is successful.

28
Metallic Acceleration 2

Quickly charges the move gauge when the zone is a Steel Zone.

27
Sweetheart Steel Impact: Power +2525
Super Syncer

Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle.

28
Growl: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Power Posture

The more the target’s Attack is lowered, the more it powers up the user’s moves.

210
Iron Head: Power +323
Iron Head: Power +323
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

210
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Defense +512
Sp. Def +512
Iron Head: Power +313
Iron Head: Power +313
Iron Head: Power +313
Defense +512
Sand Shelter

Protects the user from damage from a sandstorm.

15
Speed +512
Sp. Def +512
Defense +512
Sp. Def +512
Growl: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Speed +512
HP +1012
Attack +512
Speed +512
HP +1012
Shout It Out!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
Iron Head: Power +313
Sweetheart Steel Impact: Power +3010
Sweetheart Steel Impact: Power +3010
Sweetheart Steel Impact: Power +3010

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