Bede & Hatterene
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Bede & Hatterene
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Dazzling Gleam
No additional effect.
Mystical Fire
Lowers the target’s Sp. Atk. by one stat rank.
Psybeam
Has a chance (10%) of leaving the target confused.
Back to You!
Applies the Status Condition Reflection effect to the allied field of play. Raises the user’s Sp. Atk and critical-hit rate by two stat ranks. Lowers the user’s Defense by one stat rank.
Most Elite Fairy Beam
This attack’s power increases when the target is confused.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Baffle Buff 3 Exclusive lucky cookie 1
Powers up the user’s moves when the target is confused. Powers up the user’s sync move when the target is confused.
Passives and Superawakening
Baffle Buff 9
Powers up the user’s moves when the target is confused. Powers up the user’s sync move when the target is confused.
Stubborn Pink Elite Superawakening
Powers up the moves of all allied sync pairs when attacking a target that is confused. Turns the field of play’s zone into a Fairy Zone after using the user’s G-Max Smite. (A Fairy Zone powers up Fairy-type attacks.) Increases the user’s Special Moves ↑ Next effect by one rank when its attack move hits. If the move has the Multistrike effect tag, increases the user’s Special Moves ↑ Next effect by one rank for each hit.
Stupefication 9
Lowers the target’s Sp. Atk and Sp. Def by one stat rank when a move, sync move, or max move used by the user’s Pokémon targeting that opponent is successful.
Maximum Super Powered 5
Powers up the user’s moves that are super effective. Powers up the user’s sync move that is super effective. Powers up the user’s max moves that are super effective.
Bede & Hatterene
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Dazzling Gleam
No additional effect.
Mystical Fire
Lowers the target’s Sp. Atk. by one stat rank.
Psybeam
Has a chance (10%) of leaving the target confused.
Back to You!
Applies the Status Condition Reflection effect to the allied field of play. Raises the user’s Sp. Atk and critical-hit rate by two stat ranks. Lowers the user’s Defense by one stat rank.
Most Elite Fairy Beam
This attack’s power increases when the target is confused.
G-Max Smite
Leaves all opposing sync pairs confused.
Max Flare
Makes the weather sunny.
Max Mindstorm
Turns the field of play’s terrain into Psychic Terrain.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Baffle Buff 3 Exclusive lucky cookie 1
Powers up the user’s moves when the target is confused. Powers up the user’s sync move when the target is confused.
Passives and Superawakening
Baffle Buff 9
Powers up the user’s moves when the target is confused. Powers up the user’s sync move when the target is confused.
Stubborn Pink Elite Superawakening
Powers up the moves of all allied sync pairs when attacking a target that is confused. Turns the field of play’s zone into a Fairy Zone after using the user’s G-Max Smite. (A Fairy Zone powers up Fairy-type attacks.) Increases the user’s Special Moves ↑ Next effect by one rank when its attack move hits. If the move has the Multistrike effect tag, increases the user’s Special Moves ↑ Next effect by one rank for each hit.
Stupefication 9
Lowers the target’s Sp. Atk and Sp. Def by one stat rank when a move, sync move, or max move used by the user’s Pokémon targeting that opponent is successful.
Maximum Super Powered 5
Powers up the user’s moves that are super effective. Powers up the user’s sync move that is super effective. Powers up the user’s max moves that are super effective.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| G-Max Smite: Power +100 | 5 | 8 |
| MAX Damage Guard Applies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) | 5 | 10 |
| MAX Countdown 2 Reduces the user’s sync move countdown by two after using its max move. | 4 | 10 |
| S-Move: HP Recovery (M) 2 Restores the user’s HP by approximately 40% of its maximum HP after using its sync move. | 4 | 10 |
| Confusion Synergy 9 Powers up the user’s moves when the target is confused. | 3 | 10 |
| G-Max Smite: Power +100 | 3 | 8 |
| Stupefier 4 Has a chance (50%) of lowering the target’s Sp. Def by one stat rank when a move, sync move, or max move used by the user’s Pokémon targeting that opponent is successful. | 3 | 10 |
| Max Mindstorm: Power +100 | 3 | 8 |
| Back to You!: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 9 |
| Fuzzy Strike 5 Powers up the user’s sync move when the target is confused. | 3 | 10 |
| Hard Knocks 9 Lowers one of the target’s following stats by one stat rank at random when a move, sync move, or max move used by the user’s Pokémon targeting that opponent is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| Max Flare: Power +100 | 3 | 8 |
| Most Elite Fairy Beam: Power +25 | 3 | 5 |
| Most Elite Fairy Beam: Power +25 | 3 | 5 |
| Dazzling Gleam: Power +4 | 2 | 3 |
| Gobsmack 4 Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 2 | 8 |
| Sp. Atk +10 | 2 | 4 |
| Psybeam: Power +4 | 2 | 3 |
| Precognition 2 Quickly charges the user’s move gauge when the terrain is Psychic Terrain. | 2 | 8 |
| Weird Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 2 | 8 |
| Back to You!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Superduper Effective 2 Powers up moves that are super effective. | 2 | 9 |
| Back to You!: Group Therapy Removes all status conditions from all allied sync pairs when a move is successful. | 2 | 8 |
| Mystical Fire: Power +4 | 2 | 3 |
| Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. | 2 | 8 |
| Healing Sun 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. | 2 | 8 |
| Maximum Super Powered 1 Powers up the user’s moves that are super effective. Powers up the user’s sync move that is super effective. Powers up the user’s max moves that are super effective. | 2 | 8 |
| Unbending Defense cannot be lowered. | 2 | 5 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| Dazzling Gleam: Power +4 | 1 | 3 |
| Dazzling Gleam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |
| Psybeam: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Psybeam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Psybeam: Power +4 | 1 | 3 |
| Clearheaded Prevents the user from becoming confused. | 1 | 5 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Mystical Fire: Power +4 | 1 | 3 |
| Mystical Fire: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Mystical Fire: Power +4 | 1 | 3 |