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SYNC PAIR DETAILS

Bede & Inteleon

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

Bede & Inteleon

WaterFieldEX role: TechWeakness: GrassGalar

Stats

HP815
Attack388
Defense222
Sp. Atk510
Sp. Def222
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Snipe Shot

Pokémon moveSpecialWaterPower 153Gauge 4

Critical hits land more easily.

Rain Dance

Pokémon moveStatusWaterGauge 2Uses 2

Makes the weather rainy.

High-Pressure Snipe Shot

Buddy moveSpecialWaterPower 480Gauge 2

Activation Condition: When your team’s sync pair uses a sync move one time. Deactivation Condition: When this move is used. Critical hits land more easily. Lowers the target’s Sp. Def by three stat ranks.

Fine, Then!

Trainer moveStatus−Uses 1

Reduces the sync move countdown of an ally by one. Applies the Supereffective ↑ Next effect to an ally. Increases the Special Moves ↑ Next effect of an ally by three ranks.

Sharpshooting Judgment Water Beam

Sync moveSpecialWaterPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Gentleman’s Combo

Raises the user’s Sp. Atk by six stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.

User Sets Rain: Galar C (Spec) on Field

Applies Galar Circle (Special) to the allied field of play when the user makes the weather rainy.

Rainy Hit: Free Move Next 9

Applies the Free Move Next effect to the user when its attack move is successful while the weather is rainy.

Bede & Inteleon

WaterFieldEX role: TechWeakness: GrassGalar

Stats

HP815
Attack388
Defense222
Sp. Atk510
Sp. Def222
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Snipe Shot

Pokémon moveSpecialWaterPower 153Gauge 4

Critical hits land more easily.

Rain Dance

Pokémon moveStatusWaterGauge 2Uses 2

Makes the weather rainy.

High-Pressure Snipe Shot

Buddy moveSpecialWaterPower 480Gauge 2

Activation Condition: When your team’s sync pair uses a sync move one time. Deactivation Condition: When this move is used. Critical hits land more easily. Lowers the target’s Sp. Def by three stat ranks.

Fine, Then!

Trainer moveStatus−Uses 1

Reduces the sync move countdown of an ally by one. Applies the Supereffective ↑ Next effect to an ally. Increases the Special Moves ↑ Next effect of an ally by three ranks.

Sharpshooting Judgment Water Beam

Sync moveSpecialWaterPower 300

No additional effect.

Max Geyser

Max moveSpecialWaterPower 480

Makes the weather rainy.

Max Guard

Max moveStatusNormal

Applies the Damage Guard Next effect to an ally.

Max Geyser

Max moveSpecialWaterPower 480

Makes the weather rainy.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Gentleman’s Combo

Raises the user’s Sp. Atk by six stat ranks when it enters a battle. Raises the user’s critical-hit rate by three stat ranks when it enters a battle.

User Sets Rain: Galar C (Spec) on Field

Applies Galar Circle (Special) to the allied field of play when the user makes the weather rainy.

Rainy Hit: Free Move Next 9

Applies the Free Move Next effect to the user when its attack move is successful while the weather is rainy.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Furious Brain

The more the user’s Sp. Atk is raised, the more it powers up the user’s moves.

310
S-Move: Special Boost ↑2 9

Increases the user’s Special Moves ↑ Next effect by two ranks after using its sync move.

310
Max Move Hit: Sp. Def ↓ 3

Lowers the target’s Sp. Def by three stat ranks when the user’s max move targeting that opponent is successful.

310
Smarty-Pants

The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move.

310
MAX Countdown 2

Reduces the user’s sync move countdown by two after using its max move.

310
Max Geyser: Power +10038
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Shower Power 9

Powers up the user’s sync move when the weather is rainy.

310
Sharpshooting Judgment Water Beam: Power +2535
Sharpshooting Judgment Water Beam: Power +2535
Amped Up 2

Raises the user’s Speed by two stat ranks when it lands a critical hit.

28
Snipe Shot: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Snipe Shot: Power +223
High-Pressure Snipe Shot: Power +323
High-Pressure Snipe Shot: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Fine, Then!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Critical Strike 1

Powers up the user’s attacks when they become critical hits.

28
Speed +1024
Max Move: Allied Field MG →

Applies the Move Gauge Acceleration effect to the allied field of play after using the user’s max move.

28
Racing Rain 2

Quickly charges the move gauge when the weather is rainy.

28
Sp. Atk +1024
Rainy Immunity

Status conditions cannot be inflicted on the user when the weather is rainy.

29
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Speed +512
Sp. Atk +512
Snipe Shot: Power +213
Snipe Shot: Power +213
Sp. Def +512
Defense +512
Sp. Atk +512
HP +1012
High-Pressure Snipe Shot: Power +313
High-Pressure Snipe Shot: Power +313
HP +1012
Speed +512
Sp. Def +512
Defense +512
Snipe Shot: Power +213
Snipe Shot: Power +213
Speed +512
Dauntless

Sp. Atk cannot be lowered.

15
High-Pressure Snipe Shot: Power +313
High-Pressure Snipe Shot: Power +313

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