Bede & Mawile
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Draining Kiss
The more damage dealt to the target, the more it restores the user’s HP.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Fake Tears
Lowers the target’s Sp. Def by two stat ranks.
How Bothersome...
Raises an ally’s Defense and critical-hit rate by one stat rank. Raises an ally’s Sp. Atk by two stat ranks.
Unbreakable Will Fairy Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Ethereal Entrance
Turns the field of play’s zone into a Fairy Zone the first time the user enters a battle each battle. (A Fairy Zone powers up Fairy-type attacks.)
Terrify 2
Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle.
Satisfied Snarl 9
Lowers the target’s Sp. Atk by one stat rank when a move targeting that opponent is successful.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Draining Kiss: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Fake Tears: Ramp Up 1 Raises the user’s Sp. Atk by one stat rank when its move is successful. | 3 | 10 |
| Fake Tears: Charging Infliction 1 Charges the user’s move gauge by one when its Pokémon uses a status move. | 3 | 10 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. | 3 | 10 |
| Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. | 3 | 10 |
| Whimsical Stability The user’s stats cannot be lowered when the zone is a Fairy Zone. | 3 | 9 |
| Unbreakable Will Fairy Beam: Power +25 | 3 | 5 |
| Unbreakable Will Fairy Beam: Power +25 | 3 | 5 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| Draining Kiss: Power +4 | 2 | 3 |
| How Bothersome...: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 2 | 10 |
| How Bothersome...: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 2 | 10 |
| Poison Guard Reduces damage when the user is attacked by Poison-type moves. | 2 | 9 |
| Terrify 1 Lowers the Attack of all opposing sync pairs by one stat rank when the user enters a battle. | 2 | 10 |
| Dragon Guard Reduces damage when the user is attacked by Dragon-type moves. | 2 | 9 |
| Draining Kiss: Power +4 | 2 | 3 |
| Whimsical Acceleration 2 Quickly charges the move gauge when the zone is a Fairy Zone. | 2 | 8 |
| Fairy Zone: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Fairy Zone. | 2 | 9 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Draining Kiss: Power +4 | 1 | 3 |
| Draining Kiss: Power +4 | 1 | 3 |
| Draining Kiss: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sand Shelter Protects the user from damage from a sandstorm. | 1 | 5 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| Sp. Atk +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Draining Kiss: Power +4 | 1 | 3 |