Bede & Hattrem
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-11-01
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Psybeam
Has a chance (10%) of leaving the target confused.
X Speed
Raises the user’s Speed by two stat ranks.
Psychic
Has a chance (10%) of lowering the target’s Sp. Def by one stat rank.
I Should Correct You!
Turns the field of play’s terrain into Psychic Terrain. Raises an ally’s Defense and Sp. Def by two stat ranks.
Silence the Rabble Psychic Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Aggravation 9
Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Weird Charge 9
Charges the user’s move gauge by one when it uses a move while the terrain is Psychic Terrain.
Psychic Stasis
The user’s stats cannot be lowered when the terrain is Psychic Terrain.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Fuzzy Strike 9 Powers up the user’s sync move when the target is confused. | 3 | 10 |
| I Should Correct You!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 3 | 7 |
| Sharp Entry 1 Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 3 | 10 |
| Mind Swell 9 Raises the user’s Sp. Atk by one stat rank when its Pokémon uses a move. | 3 | 10 |
| Weird Vibes 3 Powers up the user’s moves when the terrain is Psychic Terrain. | 3 | 10 |
| Mind Games 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. | 3 | 10 |
| Psybeam: Easy Pickings 9 Lowers one of the target’s following stats by one stat rank at random when the user’s attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 3 | 10 |
| 1st S-Move: Team Special Boost 1 Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user’s sync move is used each battle. | 3 | 10 |
| Silence the Rabble Psychic Beam: Power +25 | 3 | 5 |
| Silence the Rabble Psychic Beam: Power +25 | 3 | 5 |
| Curative Confusion 1 Restores the user’s HP when its attack move is successful against a confused opponent. | 2 | 8 |
| X Speed: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Healthy Healing Applies the Gradual Healing effect to the user if its HP is full when it enters a battle. | 2 | 8 |
| Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 2 | 7 |
| Psychic: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Sp. Atk +10 | 2 | 4 |
| HP +20 | 2 | 4 |
| Precognition 2 Quickly charges the user’s move gauge when the terrain is Psychic Terrain. | 2 | 9 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Psybeam: Power +4 | 2 | 3 |
| Psybeam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| First Aid 2 Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Psybeam: Power +4 | 1 | 3 |
| Psybeam: Power +4 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Clearheaded Prevents the user from becoming confused. | 1 | 5 |
| Sp. Def +5 | 1 | 2 |
| Psychic: Power +3 | 1 | 3 |
| Psychic: Power +3 | 1 | 3 |
| Psychic: Power +3 | 1 | 3 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |
| Unflappable Prevents the user from flinching. | 1 | 5 |
| Psychic: Power +3 | 1 | 3 |
| Psychic: Power +3 | 1 | 3 |
| Speed +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Psybeam: Power +4 | 1 | 3 |
| Psybeam: Power +4 | 1 | 3 |