Bede (Alt.)&Rapidash (Galarian Form)
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Bede (Alt.)&Rapidash (Galarian Form)
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Dazzling Gleam
No additional effect.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Idyllic Calm Mind
Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch. Turns the field of play’s zone into a Fairy Zone the first time this move is used each battle. (A Fairy Zone powers up Fairy-type attacks.) Reduces the user’s sync move countdown by one. Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
A Truly Great Pink!
Turns the field of play’s zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.) Applies the Enduring effect to all allied sync pairs.
Pink Legacy Fairy Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
1st Use Status P-Move: Damage Guard NextExclusive lucky cookie 1
Applies the Damage Guard Next effect to the user the first time its Pokémon uses a status move each battle.
Bede’s Prevailing Prowess Exclusive Gym Battle Lucky Cookie 1
The more the user’s sync buff is raised, the more it powers up its moves. (The maximum power-up is 50%.) Protects the user against critical hits. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank the first time the user enters a battle each battle.
Passives and Superawakening
Galar Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Galar theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
So Sincere, Yet So Twisted Superawakening
Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. Powers up the moves of all allied sync pairs when the zone is a Fairy Zone. Stats cannot be lowered for all allied sync pairs when the zone is a Fairy Zone.
I’ll Give You Your Flowers
Reduces the MP for the user’s Mini Potion All by one and restores the HP of all allied sync pairs by approximately 40% of their maximum HP when an ally is in a pinch. (This effect will only activate once even if the condition is met multiple times simultaneously.)
Fairy Zone: Team Condition Nullification
Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Fairy Zone.
Hit: Attack ↓& Sp. Atk ↓ 9
Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful.
Bede (Alt.)& Rapidash
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Dazzling Gleam
No additional effect.
Mini Potion All
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Idyllic Calm Mind
Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch. Turns the field of play’s zone into a Fairy Zone the first time this move is used each battle. (A Fairy Zone powers up Fairy-type attacks.) Reduces the user’s sync move countdown by one. Raises the Attack, Defense, Sp. Atk, and Sp. Def of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
A Truly Great Pink!
Turns the field of play’s zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.) Applies the Enduring effect to all allied sync pairs.
Pink Legacy Fairy Beam
No additional effect.
Max Starfall
Turns the field of play’s zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.)
Max Guard
Applies the Damage Guard Next effect to an ally.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Galar Rush
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user’s sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Galar theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
So Sincere, Yet So Twisted Superawakening
Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. Powers up the moves of all allied sync pairs when the zone is a Fairy Zone. Stats cannot be lowered for all allied sync pairs when the zone is a Fairy Zone.
I’ll Give You Your Flowers
Reduces the MP for the user’s Mini Potion All by one and restores the HP of all allied sync pairs by approximately 40% of their maximum HP when an ally is in a pinch. (This effect will only activate once even if the condition is met multiple times simultaneously.)
Fairy Zone: Team Condition Nullification
Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Fairy Zone.
Hit: Attack ↓& Sp. Atk ↓ 9
Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| 1st “Mini Potion All” MP 0: Restore MP 1 Restores one MP of the user’s Mini Potion All the first time the remaining MP for that move is zero each battle. | 5 | 10 |
| S-Move/Max Move: Team Phys& Spec Boost ↑1 9 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move or max move. | 5 | 10 |
| Team Strengthening Status 9 Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Pokémon uses a status move. | 4 | 10 |
| Endure Again Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. | 4 | 10 |
| MAX Healer 4 Restores the user’s HP by approximately 40% of its maximum HP after using its max move. | 3 | 10 |
| Fairy Zone Extension 3 Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field. | 3 | 10 |
| Hit: Defense ↓& Sp. Def ↓ 9 Lowers the target’s Defense and Sp. Def by one stat rank when the user’s attack move is successful. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| A Truly Great Pink!: Move: Team Free Move Next 9 Applies the Free Move Next effect to all allied sync pairs when the user’s move is successful. | 3 | 10 |
| Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. | 3 | 10 |
| 1st S-Move: Fairy Zone Turns the field of play’s zone into a Fairy Zone the first time the user’s sync move is used each battle. (A Fairy Zone powers up Fairy-type attacks.) | 3 | 10 |
| Debut: Team Defense ↑& Sp. Def ↑ 2 Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user enters a battle each battle. | 3 | 10 |
| Pink Legacy Fairy Beam: Power +25 | 3 | 5 |
| Pink Legacy Fairy Beam: Power +25 | 3 | 5 |
| Fairy Zone: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the zone is a Fairy Zone. | 2 | 8 |
| Fairy Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Fairy Zone. | 2 | 8 |
| Dazzling Gleam: Power +3 | 2 | 3 |
| Whimsical Acceleration 2 Quickly charges the move gauge when the zone is a Fairy Zone. | 2 | 9 |
| HP +10 | 2 | 2 |
| Idyllic Calm Mind: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle. | 2 | 8 |
| Defense +10 | 2 | 4 |
| Mini Potion All: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Gobsmack 9 Leaves the target confused when the user’s attack move against it is successful. | 2 | 9 |
| Max Starfall: Power +100 | 2 | 8 |
| Dazzling Gleam: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 2 | 8 |
| Dazzling Gleam: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| A Truly Great Pink!: Team Hit and Heal Applies the Gradual Healing effect to all allied sync pairs when the user’s move is successful. | 2 | 8 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Unbending Defense cannot be lowered. | 1 | 5 |
| Dazzling Gleam: Power +3 | 1 | 3 |
| Dazzling Gleam: Power +3 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Stalwart Sp. Def cannot be lowered. | 1 | 5 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Dazzling Gleam: Power +3 | 1 | 3 |
| Dazzling Gleam: Power +3 | 1 | 3 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Sp. Atk +5 | 1 | 2 |