Pokemas Lab
SYNC PAIR DETAILS

Allister (Fall 2022)&Gourgeist (Jumbo Variety)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GhostSupportEX role: FieldWeakness: FireGalar

Stats

HP921
Attack255
Defense408
Sp. Atk255
Sp. Def352
Speed297

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Hex

Pokémon moveSpecialGhostPower 45Gauge 2

This attack’s power is doubled when the target is affected by a status condition.

X Defense All

Trainer moveStatus−Uses 2

Raises the Defense of all allied sync pairs by two stat ranks.

Trick-or-Treat

Pokémon moveStatusGhostGauge 2Uses 2

Lowers the target’s Ghost Type Rebuff by one rank.

Wait for It...

Trainer moveStatus−Uses 1

Activates zero to five effects from several additional effects at random. Raises the critical-hit rate of all allied sync pairs by three stat ranks.

Matching Masks Ghost Beam

Sync moveSpecialGhostPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Revenge Boost 9

Charges the user’s move gauge by one when it is hit by an attack move.

Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Healing Hand 4

Has a chance (50%) of removing all status conditions from all allied sync pairs when the user’s Pokémon uses a move.

310
Active Healing 9

Restores the user’s HP when it uses a move.

310
Defense +30310
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

310
S-Move: Team HP Recovery (M) 1

Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.

310
Numbing Blow 9

Leaves the target paralyzed when the user’s attack move against it is successful.

310
Hex: All Ramped Up 1

Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s move is successful.

310
Team Smart Command 2

Has a chance (30%) of increasing the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Trainer uses a move.

310
Matching Masks Ghost Beam: Power +2535
Matching Masks Ghost Beam: Power +2535
Hex: Flabbergast 2

Has a chance (30%) of leaving the target confused when a move targeting that opponent is successful.

28
Hex: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Speed +2027
Healthy Healing

Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

29
Unbending

Defense cannot be lowered.

25
Sterner Stuff 2

Reduces damage when the user is hit by a physical attack move.

27
Unflappable

Prevents the user from flinching.

25
Wait for It...: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Catalyst

Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle.

29
Defense +522
Revenge Boost 2

Has a chance (30%) of charging the user’s move gauge by one when the user is hit by an attack move.

28
Trick-or-Treat: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
HP +1012
Sp. Def +512
Hex: Power +413
Hex: Power +413
Hex: Power +413
Speed +512
Defense +512
HP +1012
X Defense All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

17
HP +1012
Sp. Def +512
Defense +512
Clearheaded

Prevents the user from becoming confused.

15
Speed +512
Defense +512
Sp. Atk +512
HP +1012
Hex: Power +413
Hex: Power +413

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