Melony & Lapras
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Melony & Lapras
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ice Beam
Has a chance (10%) of leaving the target frozen.
Safeguard
Applies the Status Condition Defense effect to the allied field of play.
Sing
Puts the target to sleep.
I Won’t Hold Back!
Raises the Sp. Def of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.
Chilling Invitation Frost Beam
No additional effect.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Persisting Shield 5
Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect is applied to the allied field of play.
Persisting Barrier 5
Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect is applied to the allied field of play.
Persisting Immunity 5
Extends the duration of the Status Condition Defense effect when the Status Condition Defense effect is applied to the allied field of play.
Melony & Lapras
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Ice Beam
Has a chance (10%) of leaving the target frozen.
Safeguard
Applies the Status Condition Defense effect to the allied field of play.
Sing
Puts the target to sleep.
I Won’t Hold Back!
Raises the Sp. Def of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.
Chilling Invitation Frost Beam
No additional effect.
G-Max Resonance
Applies the Physical Damage Reduction effect to the allied field of play. Applies the Special Damage Reduction effect to the allied field of play.
Max Guard
Applies the Damage Guard Next effect to an ally.
Max Guard
Applies the Damage Guard Next effect to an ally.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Persisting Shield 5
Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect is applied to the allied field of play.
Persisting Barrier 5
Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect is applied to the allied field of play.
Persisting Immunity 5
Extends the duration of the Status Condition Defense effect when the Status Condition Defense effect is applied to the allied field of play.
Sync Grid (BSB) 48 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| HP +40 | 3 | 7 |
| Ice Beam: Hostile Environment 2 Raises the chance of inflicting status conditions with the additional effects of moves. | 3 | 10 |
| I Won’t Hold Back!: All Ramped Up 1 Raises the Sp. Atk of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| I Won’t Hold Back!: Precision Pals 1 Raises the accuracy of all allied sync pairs by one stat rank when the user’s move is successful. | 3 | 10 |
| S-Move: HP Recovery (M) 1 Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. | 3 | 10 |
| Vigilance Protects the user against critical hits. | 3 | 10 |
| Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. | 3 | 10 |
| Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. | 3 | 10 |
| Chilling Invitation Frost Beam: Power +25 | 3 | 5 |
| Chilling Invitation Frost Beam: Power +25 | 3 | 5 |
| Healing Hail 1 Restores the user’s HP whenever its Pokémon takes an action during a hailstorm. | 2 | 7 |
| Hasty Hail 2 Quickly charges the move gauge during a hailstorm. | 2 | 7 |
| G-Max Resonance: Power +100 | 2 | 8 |
| Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. | 2 | 7 |
| Racing Rain 2 Quickly charges the move gauge when the weather is rainy. | 2 | 7 |
| I Won’t Hold Back!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Stalwart Sp. Def cannot be lowered. | 2 | 5 |
| Sing: Accuracy +5 | 2 | 3 |
| Max Guard: MAX Barricade Buddies 2 Raises the Sp. Def of all allied sync pairs by two stat ranks after using the user’s max move. | 2 | 10 |
| Ice Beam: Power +4 | 2 | 3 |
| Safeguard: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Safeguard: Move Gauge Refresh 9 Charges the user’s move gauge by one when its move is successful. | 2 | 7 |
| HP +10 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Sp. Atk +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Sp. Def +5 | 1 | 2 |
| Snow Shelter Protects the user from damage from a hailstorm. | 1 | 5 |
| HP +10 | 1 | 2 |
| Ice Beam: Power +4 | 1 | 3 |
| Ice Beam: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Ice Beam: Power +4 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Defense +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Sing: Accuracy +10 | 1 | 5 |
| Sing: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Speed +5 | 1 | 2 |
| Speed +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Ice Beam: Power +3 | 1 | 3 |
| Ice Beam: Power +4 | 1 | 3 |