Pokemas Lab
SYNC PAIR DETAILS

Raihan & Duraludon

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

SteelStrikeEX role: TechWeakness: FightingGalar

Stats

HP1026
Attack510
Defense173
Sp. Atk520
Sp. Def147
Speed224

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Steel Beam

Pokémon moveSpecialSteelPower 238Gauge 4

The user takes damage equal to 50% of its maximum HP. The damage is taken even when the attack fails.

Dragon Pulse

Pokémon moveSpecialDragonPower 120Gauge 3

No additional effect.

Rock Slide

Pokémon movePhysicalRockPower 126Gauge 3

Has a chance (30%) of making the target flinch.

Top This!

Trainer moveStatus−Uses 1

Raises the user’s critical-hit rate by two stat ranks. Applies the Supereffective ↑ Next effect to the user. Applies the Free Move Next effect to the user. Applies the Gradual Healing effect to the user. Lowers the user’s Sp. Def by one stat rank.

Storm Clout Steel Beam

Sync moveSpecialSteelPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Standfast 9

Reduces recoil damage received from using moves that have the recoil effect tag.

The Tamer of Dragons Superawakening

Causes a sandstorm the first time the user’s Pokémon uses a move each battle. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Increases the user’s Special Moves ↑ Next effect by two ranks when an ally activates a weather condition.

Ferocious Entry 4

Raises the user’s Attack and Sp. Atk by four stat ranks when it enters a battle.

Head Start 1

Reduces the user’s sync move countdown by one the first time it enters a battle each battle.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Cakewalk

The more the target’s Speed is lowered, the more it powers up the user’s sync move.

510
Sand Sync

Causes a sandstorm the first time the user’s sync move is used each battle.

510
Trip Twice 9

Lowers the target’s Speed by two stat ranks when the user’s attack move against it is successful.

410
Weathered Warrior 3

Powers up the user’s moves and sync move when weather conditions are in effect.

410
Recoil Removal 9

Negates recoil damage when using moves that have the recoil effect tag.

36
Grand Entry 2

Raises the user’s Sp. Atk by two stat ranks when it enters a battle.

312
Sand Blaster 5

Powers up the user’s sync move during a sandstorm.

38
Surging Sand 3

Powers up the user’s moves during a sandstorm.

310
Tough Cookie

The more the user’s Defense is raised, the more it powers up the user’s moves.

310
Focus Rush 1

Raises the user’s critical-hit rate by one stat rank after using its sync move.

38
Entry Freebie

Applies the Free Move Next effect to the user when it enters a battle.

39
Supreme Entry

Applies the Supereffective ↑ Next effect to the user when it enters a battle.

310
Storm Clout Steel Beam: Power +2535
Storm Clout Steel Beam: Power +2535
Steel Beam: Power +324
Steel Beam: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Steel Beam: Power +324
Rock Slide: Accuracy +524
Rock Slide: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sands of Time 3

Quickly charges the move gauge during a sandstorm.

27
Stoic 2

Has a chance (30%) of raising the user’s Defense by one stat rank when its Pokémon uses a move.

29
Dragon Pulse: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Dragon Pulse: Power +424
Burst In

Applies the Critical Hit Next effect to the user when it enters a battle.

28
Top This!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Pinpoint Entry 1

Raises the user’s accuracy by one stat rank when it enters a battle.

26
Stalwart

Sp. Def cannot be lowered.

25
Fierce Entry 2

Raises the user’s Attack by two stat ranks when it enters a battle.

210
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Speed +512
Sp. Atk +512
Sp. Atk +512
Steel Beam: Power +314
Steel Beam: Accuracy +514
Steel Beam: Power +314
Defense +512
Sand Shelter

Protects the user from damage from a sandstorm.

14
Rock Slide: Power +414
Sp. Def +512
Rock Slide: Accuracy +514
Rock Slide: Power +414
Speed +512
Dragon Pulse: Power +414
Dragon Pulse: Power +414
Dragon Pulse: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
HP +1012
Sp. Atk +1014
Unflappable

Prevents the user from flinching.

15
Rock Slide: Power +414

Pokemas Lab is an unofficial fan site for Pokémon Masters EX.

This site is not affiliated with The Pokémon Company, Nintendo, Creatures, GAME FREAK, DeNA, or their affiliates.

Pokémon, Pokémon Masters EX, and game names, images, and trademarks belong to their respective rights holders.

We aim to provide accurate data but do not guarantee its completeness, accuracy, or currency. Game updates may change actual behavior.

External sites and videos are the responsibility of their respective operators and creators. This site is not responsible for their content.

About & contact · About the data · Privacy policy ·

© 2026 SciPocket