Pokemas Lab
SYNC PAIR DETAILS

Sonia & Yamper

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-14

ElectricSupportWeakness: GroundGalar

Stats

HP869
Attack296
Defense375
Sp. Atk219
Sp. Def356
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Tackle

Pokémon movePhysicalNormalPower 30Gauge 1

No additional effect.

Potion

Trainer moveStatus−Uses 2

Restores an ally’s HP by approximately 40% of its maximum HP.

Spark

Pokémon movePhysicalElectricPower 50Gauge 2

Has a chance (30%) of leaving the target paralyzed.

Ruff Buff!

Trainer moveStatus−Uses 2

Raises the Attack and Defense of all allied sync pairs by two stat ranks.

Goodest Boy Wild Charge

Sync movePhysicalElectricPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Team Swift Reaction 9

Raises the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move.

Catalyzing Recovery

Applies the Move Gauge Acceleration effect to the allied field of play when the user uses a move that has the heals effect tag.

Defense Crush 9

Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Insult to Injury

The more the target’s Defense is lowered, the more it powers up the user’s moves.

310
Spark: Team Fast-Track 4

Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.

37
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Tackle: Staggering 2

Has a chance (30%) of making the target flinch when the user’s attack move against it is successful.

310
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

310
Ruff Buff!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

37
Ruff Buff!: Critical Squad 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user’s move is successful.

310
Goodest Boy Wild Charge: Power +2535
Goodest Boy Wild Charge: Power +2535
Attack +1024
Spark: Hostile Environment 1

Raises the chance of inflicting status conditions with the additional effects of moves.

27
Spark: Power +423
Defense +1024
Potion: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
On the Ropes 2

Reduces damage when the user is hit by a physical attack move while it is in a pinch.

28
Potion: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

210
Tackle: Power +423
Unbending

Defense cannot be lowered.

25
HP +2024
Ruff Buff!: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Def +1024
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Attack +512
Speed +512
Spark: Power +413
Spark: Power +413
Defense +512
Defense +512
Tackle: Power +413
HP +1012
Tackle: Power +413
HP +1012
HP +1012
Speed +512
Speed +512
Tackle: Power +413
Tackle: Power +413
Sp. Def +512
Defense +512
Spark: Power +413
Spark: Power +413

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