Oleana & Garbodor
Explore move, passive and sync grid effects. Switch forms to compare them.
Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16
Oleana & Garbodor
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Gunk Shot
Has a chance (30%) of leaving the target poisoned.
Move Gauge Boost
Charges the user’s move gauge by three.
Venom Drench
Lowers the target’s Attack, Sp. Atk, and Speed by one stat rank when the target is poisoned or badly poisoned. Fails when the target is not poisoned or badly poisoned.
Please Leave!
Reduces the user’s sync move countdown by one. Raises the user’s Attack by four stat ranks. Raises the user’s accuracy by two stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Still Good with It Poison Impact
The more the target’s stats are lowered, the greater the power of this attack.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Status P-Move on Poisoned Opp: Stat ↓×3
When a poisoned or badly poisoned opponent’s stat is lowered by a status move used by the user’s Pokémon, it is lowered by three times the stat ranks.
Macro Cosmos’s Talented Secretary Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the user’s sync move countdown by two after using its max move. Increases the user’s Physical Moves ↑ Next effect by two ranks after using its max move.
Max Move Hit: Team Poison Rebuff ↓ 1
Lowers the Poison Type Rebuff of all opposing sync pairs by one rank when the user’s max move targeting an opponent is successful.
Ally Poisons: Badly Poisoned
Except in certain circumstances, when an ally leaves an opponent poisoned, leaves it badly poisoned instead.
Oleana & Garbodor
Stats
Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.
Move
Gunk Shot
Has a chance (30%) of leaving the target poisoned.
Move Gauge Boost
Charges the user’s move gauge by three.
Venom Drench
Lowers the target’s Attack, Sp. Atk, and Speed by one stat rank when the target is poisoned or badly poisoned. Fails when the target is not poisoned or badly poisoned.
Please Leave!
Reduces the user’s sync move countdown by one. Raises the user’s Attack by four stat ranks. Raises the user’s accuracy by two stat ranks. Raises the user’s critical-hit rate by three stat ranks.
Still Good with It Poison Impact
The more the target’s stats are lowered, the greater the power of this attack.
G-Max Malodor
Leaves all opposing sync pairs poisoned.
Max Guard
Applies the Damage Guard Next effect to an ally.
Master passive skill
This form has no master passive skill.
Lucky skills from exclusive cookies
Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide
Exclusive lucky-cookie data is not available for this form.
Passives and Superawakening
Status P-Move on Poisoned Opp: Stat ↓×3
When a poisoned or badly poisoned opponent’s stat is lowered by a status move used by the user’s Pokémon, it is lowered by three times the stat ranks.
Macro Cosmos’s Talented Secretary Superawakening
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Reduces the user’s sync move countdown by two after using its max move. Increases the user’s Physical Moves ↑ Next effect by two ranks after using its max move.
Max Move Hit: Team Poison Rebuff ↓ 1
Lowers the Poison Type Rebuff of all opposing sync pairs by one rank when the user’s max move targeting an opponent is successful.
Ally Poisons: Badly Poisoned
Except in certain circumstances, when an ally leaves an opponent poisoned, leaves it badly poisoned instead.
Sync Grid (BSB) 54 tiles
| Tile and effect | Move Lv. | Energy |
|---|---|---|
| Soften Up 1 Critical hits land more easily when the user attacks with a sync move. | 5 | 10 |
| Venom Drench: Twofer 9 Applies the Free Move Next effect to the user when its Pokémon uses a move. | 5 | 10 |
| Gunk Shot: Ruthless Toxin 9 Lowers one of the target’s following stats by two stat ranks at random when the user’s attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 4 | 10 |
| Max Move: Team Defense ↓ 2 Lowers the Defense of all opposing sync pairs by two stat ranks after using the user’s max move. | 4 | 10 |
| Virulent Toxin 5 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 3 | 9 |
| Toxic Power 3 Powers up the user’s moves when the target is poisoned or badly poisoned. | 3 | 10 |
| Ramming Speed The more the user’s Speed is raised, the more it powers up the user’s moves. | 3 | 10 |
| Move Gauge Boost: Pep Rally 2 Raises the Speed of all allied sync pairs by two stat ranks when the user’s move is successful. | 3 | 10 |
| Please Leave!: Berserker 2 Raises the user’s Attack by two stat ranks when its move is successful. | 3 | 10 |
| Max Guard: Team MAX Shielding Strikes 2 Raises the Defense of all allied sync pairs by two stat ranks after using the user’s max move. | 3 | 8 |
| Power Play The more the target’s stats are lowered, the more it powers up the user’s sync move. | 3 | 10 |
| G-Max Malodor: Power +100 | 3 | 8 |
| Still Good with It Poison Impact: Power +25 | 3 | 5 |
| Still Good with It Poison Impact: Power +25 | 3 | 5 |
| Toxic Power 2 Powers up the user’s moves when the target is poisoned or badly poisoned. | 2 | 8 |
| Virulent Toxin 2 Powers up the user’s sync move when the target is poisoned or badly poisoned. | 2 | 8 |
| Gunk Shot: Power +1 | 2 | 3 |
| Gunk Shot: Move Gauge Refresh 4 Has a chance (50%) of charging the user’s move gauge by one when its move is successful. | 2 | 7 |
| Gunk Shot: Accuracy +10 | 2 | 5 |
| Speed +10 | 2 | 4 |
| Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 2 | 7 |
| Move Gauge Boost: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Please Leave!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 2 | 7 |
| Please Leave!: Hit and Heal 9 Applies the Gradual Healing effect to the user when its move is successful. | 2 | 9 |
| Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 2 | 9 |
| Speed +5 | 2 | 2 |
| Gunk Shot: Staggering 1 Has a chance (20%) of making the target flinch when the user’s attack move against it is successful. | 2 | 9 |
| Posthaste 9 Raises the user’s Speed by two stat ranks when it is hit by an attack move. | 2 | 9 |
| HP +10 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Defense +5 | 1 | 0 |
| Attack +5 | 1 | 0 |
| Sp. Def +5 | 1 | 0 |
| Speed +5 | 1 | 0 |
| Attack +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Gunk Shot: Power +1 | 1 | 3 |
| Gunk Shot: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |
| Gunk Shot: Power +1 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Gunk Shot: Power +1 | 1 | 3 |
| Gunk Shot: Power +1 | 1 | 3 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| HP +10 | 1 | 2 |
| Speed +5 | 1 | 2 |
| Attack +5 | 1 | 2 |
| Antitoxin Prevents the user from getting poisoned or badly poisoned. | 1 | 5 |
| HP +10 | 1 | 2 |
| Defense +5 | 1 | 2 |
| Sp. Def +5 | 1 | 2 |
| Venom Drench: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 1 | 7 |