Pokemas Lab
SYNC PAIR DETAILS

Chase & Pikachu

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

ElectricSupportEX role: SprintWeakness: GroundKanto

Stats

HP878
Attack260
Defense403
Sp. Atk342
Sp. Def408
Speed445

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Thunder Shock

Pokémon moveSpecialElectricPower 20Gauge 1

Has a chance (10%) of leaving the target paralyzed.

Kanto Analysis

Trainer moveStatus−Gauge 2Uses 2

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Kanto Circle (Special) to the allied field of play. Kanto Circle (Special) grants all of the following effects: Powers up the special attack moves and special sync moves of all allied sync pairs by 10%. Reduces special attack move and special sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Kanto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)

X Sp. Atk All

Trainer moveStatus−Uses 2

Raises the Sp. Atk of all allied sync pairs by two stat ranks.

Let’s Go, Everyone!

Trainer moveStatus−Uses 2

Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user’s sync move countdown by one. Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Running With My Partner Pika Papow

Sync moveSpecialElectricPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Guarded Entry 1 Exclusive lucky cookie 1

Raises the user’s Defense and Sp. Def by one stat rank when it enters a battle.

Chase’s Speedy Sprint Exclusive Gym Battle Lucky Cookie 1

The more the user’s sync buff is raised, the more it powers up its moves. (The maximum power-up is 50%.) Protects the user against critical hits. Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

Passives and Superawakening

Electrifying Chase

Leaves an opponent that attacked the user paralyzed when the user is hit by an attack move. Restores the HP of all allied sync pairs when the user is hit by an attack move.

Let’s Go, Pikachu! Superawakening

Stats cannot be lowered for all allied sync pairs when a circle applies to the allied field of play. Applies the Enduring effect to all allied sync pairs the first time the user enters a battle each battle. Increases the Sync Move ↑ Next effect of all allied sync pairs by one rank when the user’s Trainer uses a move.

T-Move: Team Speed ↑& Evasiveness ↑ 9

Raises the Speed and evasiveness of all allied sync pairs by one stat rank when the user’s Trainer uses a move.

Full-Bracing Command 9

Raises the user’s Defense and Sp. Def by one stat rank when its Trainer uses a move.

Sync Grid (BSB) 54 tiles

Tile and effectMove Lv.Energy
Sync Burst 1

Restores one MP for the user the first time its sync move is used each battle.

510
Mind Games 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move against it is successful.

510
Kanto Analysis: T-Move: Crit Defense 9

Applies the Critical-Hit Defense effect to the allied field of play when the user’s Trainer uses a move.

410
Staggering 4

Has a chance (50%) of making the target flinch when the user’s attack move against it is successful.

410
Team Sharp Entry 1

Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle.

310
Kanto C (Spec) Extension 3

Extends the duration of Kanto Circle (Special) when Kanto Circle (Special) is applied to the allied field of play.

310
Team Fist Bump 3

Has a chance (40%) of restoring the HP of all allied sync pairs when the user’s attack move is successful.

310
Endurance

Applies the Enduring effect to the user if its HP is full when it enters a battle.

310
Adrenaline 1

Reduces the sync move countdown by one the first time the user’s sync move is used each battle.

310
Ridicure 3

Has a chance (40%) of restoring the user’s HP by approximately 20% of its maximum HP when an opponent’s attack move targeting the user misses.

310
Team Grand Entry 2

Raises the Sp. Atk of all allied sync pairs by two stat ranks when the user enters a battle.

310
X Sp. Atk All: Team Smart Command 9

Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Trainer uses a move.

310
Running With My Partner Pika Papow: Power +2535
Running With My Partner Pika Papow: Power +2535
Natural Remedy

Removes all status conditions from the user the first time it is inflicted by any status condition each battle.

27
Quick Cure

Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.

27
Circle: MG → 2

Quickly charges the move gauge when a circle applies to the allied field of play.

27
Circle: HP Recovery 1

Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play.

28
Circle: Attack Move DR 2

Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play.

27
Thunder Shock: Power +323
Thunder Shock: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Thunder Shock: Hostile Environment 9

Raises the chance of inflicting status conditions with the additional effects of moves.

29
Let’s Go, Everyone!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Fail Forward 1

Charges the user’s move gauge by one when an opponent’s attack move targeting the user misses.

27
Team Sync Regen

Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move.

27
Electric Guard

Reduces damage when the user is attacked by Electric-type moves.

28
Unbending

Defense cannot be lowered.

25
X Sp. Atk All: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
HP +1012
Sp. Def +512
Thunder Shock: Power +313
Thunder Shock: Power +313
Thunder Shock: Power +313
Defense +512
Speed +512
Sp. Atk +512
HP +1012
Thunder Shock: Power +313
Defense +512
Sp. Def +512
HP +1012
Speed +512
Sp. Atk +512
HP +1012
Lithe

Prevents the user from getting paralyzed.

15
Speed +512
Stalwart

Sp. Def cannot be lowered.

15
Sp. Def +512

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