Pokemas Lab
SYNC PAIR DETAILS

Ball Guy & Amoonguss

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

PoisonSupportWeakness: IceGalar

Stats

HP922
Attack260
Defense353
Sp. Atk260
Sp. Def362
Speed241

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Absorb

Pokémon moveSpecialGrassPower 22Gauge 1

The more damage dealt to the target, the more it restores the user’s HP.

Move Gauge Boost

Trainer moveStatus−Uses 2

Charges the user’s move gauge by three.

Clear Smog

Pokémon moveSpecialPoisonPower 75Gauge 2Uses 2

Never misses. Returns the target’s raised stats to normal.

On the Ball!

Trainer moveStatus−Uses 1

Activates one of several additional effects at random. Restores the user’s HP by approximately 10% of its maximum HP. Removes all status conditions from all allied sync pairs. Raises the critical-hit rate of all allied sync pairs by one stat rank.

Full of Surprises Poison Beam

Sync moveSpecialPoisonPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Destructive Touch 9

Leaves an opponent that attacked the user poisoned, paralyzed, or asleep when the user is hit by an attack move.

Underhanded Refresh 9

Restores one MP for the user’s moves when its attack move is successful against targets that are affected by a status condition.

Team Hit Me Up 9

Raises one of the following stats of all allied sync pairs by one stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Impervious

The user’s stats cannot be lowered.

310
Absorb: Toxic Chance 4

Has a chance (50%) of leaving the target poisoned when a move targeting that opponent is successful.

38
Vigilance

Protects the user against critical hits.

310
Team Hit Me Up 9

Raises one of the following stats of all allied sync pairs by one stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed.

310
On the Ball!: Master Healer 1

Increases the amount of HP restored by the user’s healing moves.

310
Sp. Def +2032
Move Gauge Boost: Move Gauge Refresh 9

Charges the user’s move gauge by one when its move is successful.

37
Interference Immunity

Prevents the user from flinching, becoming confused, or becoming trapped.

39
Full of Surprises Poison Beam: Power +2535
Full of Surprises Poison Beam: Power +2535
Absorb: Power +423
Absorb: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Sp. Def +1024
Clear Smog: Power +423
Clear Smog: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Clear Smog: Acumen 9

Raises the user’s Sp. Def by one stat rank when its Pokémon uses a move.

27
Sp. Def +522
On the Ball!: Propulsion 1

Has a chance (20%) of reducing the user’s sync move countdown by one when the user’s move is successful.

28
HP +2022
Absorb: Power +423
Move Gauge Boost: MP Refresh 3

Has a chance (40%) of restoring one MP of the user’s move when that move is successful.

27
Clear Smog: Stoic 9

Raises the user’s Defense by one stat rank when its Pokémon uses a move.

27
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Defense +512
HP +1012
Sp. Def +512
Sp. Atk +512
Absorb: Power +413
Absorb: Power +413
Defense +512
Speed +512
Clear Smog: Power +413
Clear Smog: Power +413
Defense +512
HP +1012
Speed +512
Clear Smog: Power +413
Clear Smog: Power +413
On the Ball!: Team Randomizer’s Raise 9

Raises one of the following stats of all allied sync pairs by one stat rank at random when the user’s move is successful: Attack, Defense, Sp. Atk, Sp. Def, or Speed.

110
Defense +512
Speed +512
Absorb: Power +413
HP +1012

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