Pokemas Lab
SYNC PAIR DETAILS

Irida & Flareon

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

FireTechWeakness: WaterSinnoh

Stats

HP723
Attack464
Defense204
Sp. Atk352
Sp. Def212
Speed352

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Fire Fang

Pokémon movePhysicalFirePower 56Gauge 2

Has a chance (10%) of making the target flinch. Has a chance (10%) of leaving the target burned.

X Attack

Trainer moveStatus−Uses 2

Raises the user’s Attack by two stat ranks.

Flare Blitz

Pokémon movePhysicalFirePower 147Gauge 3

Removes the frozen condition from the user. The user also takes 25% of the damage it dealt to the target. Has a chance (10%) of leaving the target burned.

Vast World!

Trainer moveStatus−Uses 2

Raises the user’s Sp. Def by one stat rank. Raises the user’s critical-hit rate by two stat ranks. Applies the Gradual Healing effect to the user.

Can’t Stand the Swelter Fire Impact

Sync movePhysicalFirePower 240

This attack’s power increases when the target is burned.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Exclusive lucky-cookie data is not available for this form.

Passives and Superawakening

Standfast 9

Reduces recoil damage received from using moves that have the recoil effect tag.

Aggravation 2

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

Hostile Environment 2

Raises the chance of inflicting status conditions with the additional effects of moves.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
First Aid 4

Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.

310
Aggravation 2

Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.

39
Scorching Sync 5

Powers up the user’s sync move when the target is burned.

39
Hostile Environment 2

Raises the chance of inflicting status conditions with the additional effects of moves.

39
Burn Synergy 3

Powers up the user’s moves when the target is burned.

310
Can’t Stand the Swelter Fire Impact: Power +2535
Standfast 5

Reduces recoil damage received from using moves that have the recoil effect tag.

310
Can’t Stand the Swelter Fire Impact: Power +2535
Can’t Stand the Swelter Fire Impact: Power +2535
Can’t Stand the Swelter Fire Impact: Power +2535
Fire Fang: Accuracy +523
Fire Fang: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Double Down 3

Powers up the user’s sync moves that are super effective.

29
HP +1022
Vast World!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Superduper Effective 2

Powers up moves that are super effective.

27
Flare Blitz: Power +323
Flare Blitz: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
Attack +1024
Flare Blitz: Power +323
X Attack: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

27
X Attack: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
HP +1010
Attack +510
Defense +510
Attack +510
Sp. Def +510
Speed +510
Attack +512
Speed +512
HP +1012
Fire Fang: Power +313
Fire Fang: Power +313
Flameproof

Prevents the user from getting burned.

15
Defense +512
Fire Fang: Power +313
Fire Fang: Power +313
Fire Fang: Power +313
Defense +512
Sp. Def +512
Flare Blitz: Power +313
Speed +512
Attack +512
Headstrong

Attack cannot be lowered.

15
Speed +512
Sp. Def +512
Flare Blitz: Power +313
Flare Blitz: Power +313

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