Pokemas Lab
SYNC PAIR DETAILS

Irida (Special Costume)&Zoroark (Hisuian Form)

Explore move, passive and sync grid effects. Switch forms to compare them.

Sync pair database · Search moves, passives and sync grids· Data date 2026-10-16

GhostStrikeEX role: TechWeakness: DarkSinnoh

Stats

HP828
Attack551
Defense204
Sp. Atk607
Sp. Def204
Speed444

Initial stars, Lv. 200, no potential increases or grid, EX role locked, superawakening Lv. 0. Form multipliers included.

Move

Bitter Malice

Pokémon moveSpecialGhostPower 204Gauge 4

Lowers the target’s Attack by one stat rank.

Dire Hit All +

Trainer moveStatus−Uses 2

Raises the critical-hit rate of all allied sync pairs by two stat ranks.

Mystifying Bitter Malice

Buddy moveSpecialGhostPower 240Uses 2

Activation Condition: When any allies use moves a total of three times. Deactivation Condition: When this move is used. This attack’s power is doubled against targets that are affected by a status condition, flinching, confused, or trapped. Lowers the target’s Attack by four stat ranks. Makes the target flinch.

Battle from the Heart!

Trainer moveStatus−Uses 1

Raises the user’s Sp. Atk and evasiveness by four stat ranks. Applies the Free Move Next effect to the user.

Dancing to the Flute Ghost Beam

Sync moveSpecialGhostPower 300

No additional effect.

Master passive skill

This form has no master passive skill.

Lucky skills from exclusive cookies

Effects obtainable from exclusive lucky cookies. Choose your lucky skill in the game. Catalog date 2026-10-07 ·Catalog and guide

Trap and Sync 4 Exclusive lucky cookie 1

Powers up the user’s sync move against targets that are trapped.

Passives and Superawakening

Hit: Free Move Next/Special Boost ↑1

Applies the Free Move Next effect to the user or increases its Special Moves ↑ Next effect by one rank when its attack move is successful.

Attack Trap 9

Leaves the target trapped when the user’s attack move against it is successful.

Blind Spot

The more the user’s evasiveness is raised, the more it powers up the user’s sync move.

Sync Grid (BSB) 48 tiles

Tile and effectMove Lv.Energy
Stationary Target 3

Powers up the user’s moves when the target is trapped.

310
Hit: Special Boost ↑1 4

Has a chance (50%) of increasing the user’s Special Moves ↑ Next effect by one rank when its attack move is successful.

310
Pecking Order

The more the target’s Attack is lowered, the more it powers up the user’s sync move.

310
Terrify 2

Lowers the Attack of all opposing sync pairs by two stat ranks when the user enters a battle.

310
Battle from the Heart!: Ramp Up 2

Raises the user’s Sp. Atk by two stat ranks when its move is successful.

39
Battle from the Heart!: Slippery 2

Raises the user’s evasiveness by two stat ranks when its move is successful.

39
Mind Boggler 9

Lowers the target’s Sp. Def by one stat rank when the user’s attack move is successful against a flinching, confused, or trapped opponent.

310
Soften Up 1

Critical hits land more easily when the user attacks with a sync move.

310
Dancing to the Flute Ghost Beam: Power +2535
Dancing to the Flute Ghost Beam: Power +2535
Bitter Malice: Power +223
Pokey Trap 2

Increases the amount of damage an opponent takes from being trapped.

27
Hit Inter Opp: Supereffective ↑ Next 2

Has a chance (30%) of applying the Supereffective ↑ Next effect to the user when its attack move is successful against a flinching, confused, or trapped opponent.

28
Mystifying Bitter Malice: Power +323
Sync Thinker 9

Increases the user’s Special Moves ↑ Next effect by one rank after using its sync move.

29
Fighting Guard

Reduces damage when the user is attacked by Fighting-type moves.

28
Bitter Malice: Power +223
Battle from the Heart!: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Group Slapdash 9

Raises the Speed of all allied sync pairs by one stat rank when an opponent’s attack move targeting the user misses.

28
Mystifying Bitter Malice: Power +323
Dire Hit All +: MP Refresh 2

Has a chance (30%) of restoring one MP of the user’s move when that move is successful.

27
Ridicure 1

Has a chance (20%) of restoring the user’s HP by approximately 20% of its maximum HP when an opponent’s attack move targeting the user misses.

29
HP +1010
Sp. Atk +510
Defense +510
Sp. Atk +510
Sp. Def +510
Speed +510
Sp. Atk +512
HP +1012
Bitter Malice: Power +213
Speed +512
Bitter Malice: Move Gauge Refresh 3

Has a chance (40%) of charging the user’s move gauge by one when its move is successful.

17
Bitter Malice: Power +213
Defense +512
Escape Artist

Prevents the user from becoming trapped.

15
Mystifying Bitter Malice: Power +313
Sp. Atk +512
HP +1012
Mystifying Bitter Malice: Power +313
Defense +512
Sp. Def +512
Bitter Malice: Power +213
HP +1012
Defense +512
Sp. Def +512
Mystifying Bitter Malice: Power +313
Sp. Atk +512

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